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Everything posted by spiritchaser28
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Eco - Survival Sandbox Game. Is it worth a try?
spiritchaser28 replied to Deadeye_Rob's topic in Off-topic
I have not tried it, the premise does look interesting. More people have been raving about Valheim lately. -
I agree with everything above. I'd also like to be able to download and upload the composition (.ycomp) files directly from the workshop as well. There could be instructions on where to place the .ycomp file with both steam and microsoft file folder locations. We do this all the time on discord with ease. Of course the creators would have full control over whether or not it is available for download as usual.
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Question about car chassis and ship hulls. Can it be possible to use the demolition hammer or sledgehammer on ship hulls and car chassis once every entity is removed from them? Currently you cannot. The only way to get rid of these is to physically destroy them. This would be especially handy for cars, so a person can make a blueprint of the car on a map, then demo hammer all of it when they want to go to another map and take their vehicle materials with them to remake the blueprint.
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From @jchob on discord. With new co-op settings that able the owner to have a better control who can make changes to the map, we decided to open Locust for public. Map rules, advice: You may pick stuff if it's pickable for free. Keep in mind, that other players probably will stop by. So, be kind and don't pick all the stuff for yourself. Also, avoid destroying anything. If not, you risk to get banned. Some of us who made this map, will from time to time fill the map with some random stuff, so others are incentivated to visit our cool map. Generic rules: rules like NO racism, be polite, don't harass applies to the map. If anyone break this generic rules, you will mostly be banned. This is a map where people can have fun visiting it. There are lots of places to sleep, all workstations where you can work, you name it. HOW TO LOCATE IT: on world map, go to Thundra and Taiga climate. Once there, click the multiplayer icon (that purple/rose icon) and you might find it. Map is called Locust This map was made with the collaboration of several creators I will be posting posting some pictures here soon, and if anybody visits, feel free to post more pictures if you like.
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LOL I know but, if I want them in a different outfit because it doesn't fit the area or time period I am trying to reflect, my only option is kill them and not get my materials back. Then do it again, until I find a vendor that somewhat fits the look of the area. You can burn through several thousand pebbles trying to get the right looking vendor. I'm hoping the PVE settings would include a no kill vendor option as well.
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RESOLVED [YLD-30964] Some items won't harden
spiritchaser28 replied to ocnoglittle's question in Bugs & Technical Issues
Yeah it happened with a couple diamonds for me, the frost sword, and an engineer's jacket also. -
But technically yoou can destroy anything in your inventory, can't you? That's how I get rid of excess bark......although it does take a few steps to do it.
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Question about vendors, since they can be killed can we maybe have an option they can only be killed by the person that placed them, or if we do kill the vendors, can we have the option of getting our materials back to make another vendor flag ? (Pole and cloth are easy to come by, but I realized I was losing 30 gold pebbles everytime I killed one to make the outfits match the place.) I think this could solve the issue of wanting different outfits for them since the outfits are random.
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Pretty sure this is something I said to Malik.....It has nothing to do with this post at all....
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Definitely different people. You can tell by their attitudes and creations.
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RESOLVED [YLD-31006] Ship and clothes changing color
spiritchaser28 replied to NICO14973's question in Bugs & Technical Issues
Wow yeah I'd include the logs next time that happens. That's no fun. -
RESOLVED [YLD-31006] Ship and clothes changing color
spiritchaser28 replied to NICO14973's question in Bugs & Technical Issues
I have seen this color glitch a few times on twitch. It always seems to correct itself in game after restart. But it's something that hopefully will get fixed soon. It's not a gamebreaker glitch so I generally don't worry.....but it's a little distracting. -
We have pets that can always be with you.....but they don't do much except fly around....it would be cool if they gave some sort of bonus, like an attack bonus or protection type bonuses......not sure if having a traveling golem is feasible just yet but I like the idea
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RESOLVED [YLD-29956] Exploration Island Hopping Bug
spiritchaser28 replied to Hunter-Over-Fire's question in Bugs & Technical Issues
Hmmmm was this a blueprint build? Or did you make the ship from scratch in exploration? I've seen a few bugs occur with blueprints and I figured a few things out that work and don't work. The hull and aft pieces dissapearing is completely NEW to me. Also....what are the fence walls made of on this ship? Are those the blocks you are seeing that vanished?. I know ships have a bug with plant pots vanishing also.....and I have seen multiple blocks vanish if it's a blueprint. There's a bug I pointed out with blueprints and vanishing blocks that seem to adhere to the different maps they were created on in editor. All that being said, I have also seen other bugs with vanishing blocks on ships that aren't related to blueprints......so if it is not a blueprint build my first suggestion would be check your file integrity on Steam.....if that checks out to be ok then the second suggestion I have would be include your input/output logs in the bug report section here. -
Naiubu is the one trader I never found anywhere
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RESOLVED [YLD-29956] Exploration Island Hopping Bug
spiritchaser28 replied to Hunter-Over-Fire's question in Bugs & Technical Issues
I have seen this bug before. Sometimes unsummoning and re summoning the ship can fix it.....other option is restarting the game entirely. If all else fails try sailing to another map. -
You can shoot fish from any of the cannons. But it's hard to see them when you shoot them. It's a super fast animation.....a fish bazooka would be funny though. We got corn guns and potato grenades and I could see myself sitting on the shore fishing for ammo LOL
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The streaks would be fine with me if they were a lot more transparent and didn't change color when you are just trying to colorize the window frame.
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Cool no worries then. Actually going to harden the ones in that cellar because jrock spent a lot of time in there placing them and they look good there. I didn't know there was a trader that sold the totems. Wished I would have known that before they did away with them. Which trader sells the totems? I think I have all of them saved on my maps.
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I noticed sometimes the mutants would not appear after dark on the first night. Not sure if this was an intentional thing or a glitch. But if you sleep and wait until the second night they show up. If they don't show up on the second night, I sometimes find exiting the game and restarting helps. I do know if the alpha bear is killed they don't come back at night at all. So keep that in mind. I avoid killing the alpha bear so the mutants can respawn.
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Before anybody says anything about my roadmap....keep in mind @ocnoglittle is correct when she claims I like to confuse people.
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I found a good roadmap. Hint....stick to the left
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FTC sign
spiritchaser28 replied to Yo HasLEGO's topic in Flintlock Trading Company's General Discussions
Awesome news thanks again @Nikki Severin. I'd love to know what causes the issue. I got a million theories and no answers LOL -
Loving this news!