jchob
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Everything posted by jchob
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RESOLVED wrong particle effect for candle
jchob replied to IEuphe's question in Bugs & Technical Issues
Yeah, candles working the same as torchea would be cool. Sometimes, for dark places candles are good because they give a little light (for example, a dungeon) -
RESOLVED [YLD-32265] Beastbane encounter
jchob replied to Yo HasLEGO's question in Bugs & Technical Issues
Yeah, it should be a special spear. I got it too -
@bojo2736 i alread asked devs to give us a specific previleges list where you can set up whoever you want, not only friends, visitor and clans
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Woaa, 5pm CET? That's so perfect. Cannot wait to meet some of the devs. Will we be able to ask any specific questions that might come to head? Not really related to future of ylands but about their ylands works
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@Momon-san you just destroyed many players dream. Now you know they want a cutting board and a knife holder ??
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@Plukovnik hello. First, this question would be better suited in the correct place. There is a subforum called Editor Help (probably that is why I missed your question). Regarding your question I have made a tutorial some time ago about it. Here is the link: my spoken english is not very good, but I hope you understand, if not try pause the video and try to do things as I'm doing. Another topic, is I don't really like how the Dialogue Logic looks like, so instead you can use another Logic called custom window. Is a little bit harder to work with it but in no time you can learn it. Let me know if you need help and I can try to help you. Have fun
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Awesome. Does tool place any item or just trees/rocks? Im asking because i've seen a lot of weitd amazing builds. Im pretty sure any item would please players like Spyler to create some terrains and such.
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For me it is and was Home key. I guess maybe that depends on type of keyboard? Not every people uses a qwerty keyboard
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The faster you move in ylands, the more laggy you will get, especially if there are many wilderness and buildings around. Slow computers will have a bad time to render all at same time. Also, if its faster i guess you would miss to spot a lot of things. I mostly use propeller to spot ores. If i want to move fast, i ride an animal.
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I think ornithopters would fit in ylands theme. Like spirit said, I'm pretty sure they will implement something in the future. spirit, dont tell me to have patient, you know I don't have any ?
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Interesting, I'm looking forward for more news about this. Probably rewards can be resources and such. Many known players build amazing stuff which can take thousands and thousands and more million resources, not to mention all the interior decorarion. Like in mmropgs, you select a specific reward from a list or something like thay. Just an idea.
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RESOLVED Server rental suggestion, a longshot and a prayer
jchob replied to spiritchaser28's question in Suggestions & Feedback
Actually, i extended the server for more 3 months, and when I sailed to a purple multiplayer icon in world map, the map showed up. I got a word from team saying the maps are only deleted by the user and not deleted by the ylands team. That beein said, if you forget to pay the server and it expires, don't panic like me. Just extend that server (not a new server rent) and sail to a multiplayer map in the same biome your map was supposed to be. -
awesome, thanks for thr responses. Great news. Altough, i'm very sad that item repair system will not be implemented back in near future ?
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RESOLVED [YLD-28592] Ship helm not moving
jchob replied to NICO14973's question in Bugs & Technical Issues
I tested yesterday on my ship, and it moves as it should. Maybe its specific for that helm? -
We have no choice other than have a better computer, Ocnog. I really want to see more bigger and jagged ylands. Gaming is always developing, so its mandatory to have the computer up-dated.
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POSSIBLY Soo....lets talk about resources
jchob replied to spiritchaser28's question in Suggestions & Feedback
@bojo2736 (Passenger and some others I trust from old school) knows she is very welcomed at Locust maps. Never told them it because they are very addicted to creator cube ? which you cannot have in new exploration). Also, Flintlock is trying to make trading maps where we can share things and such, @ocnoglittle can explain it better ? After what bojo and Passenger (who doesnt know, she is known as bbcakes in discord and a very old player) did for me, helping and explaining the game and "personal touch" it is at least what i can do for them. Sorry I cannot remember everyone, but Ocnog, spirit, mello, jrock, etc etc please welcome them and help if they ever show up. actually i miss watching them build while I was sat in my confy chair eh eh bojo, they are hungry for resources because they are good builders and they always have something new to place in maps. So, getting resources should not be a real problem. But yes feel free to build around and im sure many of us will show up to party on. Mainly spirit, that guy loves to build. We had the Asgard which consumed a lot of resources and we all finished to feed it in like 10 min or less. You should have seen it, so pleasing to see several players working for the same objective. Sorry about the off-topic spirit, but i just followed the conversation ? -
RESOLVED [YLD-29956] Ship partially disappearing after traveling
jchob replied to NICO14973's question in Bugs & Technical Issues
Not sure if this is entirely ylands fault. That seems to be a rendering problem, it can be some kind of data that gets lost between player computer-ylands -
How you made the curtains?
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I think it would be interesting if we could spawn a npc which is the clone of the player's character (genre and physical aspect)that is going to play the game. So yiu can make short story videos. Hope that makes sense. Tell me what you think ?
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this is awesome, cannot wait to test it ?
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hey @Cernu you can totally remove an array from an array. I missed this question from December 2020. This is how I do it: Hope that helps (if you still need it :P)
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Oh didnt know that. Awesome. Thanks ?
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Hi, I thought editor could have something like Unity Sprite Editor. As known, storing textures/images in different files or just a big file has impact on performance. Just an idea, havent worked much with custom images, but a map that has a lot of custom images mayve will improve with a system like that. Just a quick search https://gamedev.stackexchange.com/questions/7069/2d-graphics-why-use-spritesheets
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@Houp oh no no, not that the array class was just an example (nothing to do with how it works or the functions they both have). You answered it when you said "arrays, string, date, math" should work
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Will it be possible to import ylands specific tiles as a package so we have them recognized into IDE and have a auto-complete? That helps a lot avoiding mistyping and in consequence no compile errors Another question: for example, will I be able to use JS array class functions to manupulate an array or i still need to manipulate it with ylands specific Array functions?