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RedEagle_P1.

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Everything posted by RedEagle_P1.

  1. RedEagle_P1.

    RESOLVED Construction Mode Required?

    Try Q on the helm (push and hold).
  2. RedEagle_P1.

    RESOLVED Does Ylands work on iPad 6

    He loads are games but crashes strait away.
  3. RedEagle_P1.

    Dev Diary #139 - New Menu

    Good move with the menu. Makes much more sense with Ylands being a game platform. Also will help people see more than just the few featured games.
  4. RedEagle_P1.

    Change dialog

    https://community.bistudio.com/wikidata/images/1/19/Ylands-Editor-Dialogue-example1b.png This system with the ID is SO unintuative. Provide the answer tiles by default, dont force the use of a number (accept strings).
  5. RedEagle_P1.

    Change dialog

    Also start at 1 for ID not 0.
  6. RedEagle_P1.

    Can my buddy build within my barrier??

    It would be awesome if you can add size-changes to the barriers
  7. It asks even when there are animals:
  8. Sometimes we like to work on maps over a of a few months and there can come a lot of issues if changes made impact those maps. In this case we have a older map that we generated a long time ago in which we have been building a city roleplay. Sadly when I opened it today I noticed that all of the trees were displaced from the newly-formed terrain which seems to have appeared differently altogether. Basically I'm thinking that the same seed produces a different terrain and now the trees no longer fit on that terrain. I would really like to see a fix to this as otherwise this map is dead. It seems to me all older maps generate like this. So if you have a map you generated in editor a while back now its terrain/trees dont fit.
  9. RedEagle_P1.

    Blueprints

    Oops, umm I meant to say, letting people who don't have the DLC use blueprints could allow the whole Ylands community to engage in the future-proposed blueprint economy (ability to save/buy/sell blueprints). I think it would be better for the players and BI to have blueprints for all. Ideally we could save editor buildings as blueprints.
  10. RedEagle_P1.

    Blueprints

    Allowing non-editor players to blueprint
  11. Call archipelago, archipelago explore, would make it clearer for newbies.
  12. RedEagle_P1.

    Enable shared access to a game set

    Yup, highly needed.
  13. It would be awesome if 2 people can work on a project in the same game set without needing to share account details.
  14. Ability to stop player from moving or interacting at all "freeze player"
  15. If you dont like your island chain, you have to re-do your settings/logics. Can we make it so we can get a new island/island chain on a map without removing all settings and logic?
  16. RedEagle_P1.

    Allow game set testing locally

    It would be great if we could test the syncing of things between two maps locally rather than uploading each time.
  17. RedEagle_P1.

    "Hero" Steam Locomotive

    Very nice
  18. RedEagle_P1.

    Covid Relief Building Contest -- $100 prize!

    Mello posted this video; wow!
  19. RedEagle_P1.

    Dev Diary #137 - Future Editor Improvements

    The search function does not work at all for me. https://gyazo.com/db64f31d6a9c531c91ea32ab676047d0 The reason is it does not load more than 10 maps in the list. You have to reveal all the maps by scrolling down 10 times to get things to work.
  20. Using the same script in an animal vs an event listener of the same script = a bug. The bug is that you cant ride the animal: https://gyazo.com/5a63d9aa451068916561f37968b06980
  21. RedEagle_P1.

    Potion effects

    Was this ever done?
  22. I literally copy and pasted the code. In the animal if fails in the event listener it works. I tame them in game after.
  23. RedEagle_P1.

    Covid Relief Building Contest -- $100 prize!

    Amazing! That looks awesome! Very cute!
  24. RedEagle_P1.

    Covid Relief Building Contest -- $100 prize!

    3 more donations saved up for the end!
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