RedEagle_P1.
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Everything posted by RedEagle_P1.
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Big glass windows are my friend
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He has to send it to you or host it I believe.
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A warrior in the sun Spear in hand Adventure awaits!
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Only for 10 easy payments of $9.95 ?
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How do I get my exploration world on to a dedicated server
RedEagle_P1. replied to Peedvo's topic in General Discussion
Hey! Welcome to Ylands. Did you buy a high-powered server? You need one. A share-game might be cheaper and better in this case though. If you need hands-on help, me and my guys would likely be willing to video chat ya and help set it up: https://discord.gg/P6b4zdZ -
When you add freecamera to the editor, please add day-time change settings too for amazing photos Doing editor photos allows us to freeze the shot (like cars in mid-air).
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RESOLVED Issues with the rental servers
RedEagle_P1. replied to Jimin Park's question in Bugs & Technical Issues
Can confirm. -
Check out the P1 academy here https://discord.gg/HBqgga3
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I'd love to do a charity-stream next Saturday to support those dealing with Covid-19. I was wondering if everyone could suggest charities? I'd prefer not to donate to the WHO but rather some-group focused on helping the third world medically. Any suggestions?
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I enabled cross platform and now it gives me universal. P.S. See Discord.
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For some reason I am not getting the "Universal" option: Also I set the game to hidden but its on the front page.
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Dev Diary #122 - New Rideable Animals
RedEagle_P1. replied to Adam Snellgrove's topic in Dev Diaries
I think a lot of people will like this. -
I have a few questions relating to the city roleplay I am working on: 1) Is there a way I can stop people from chopping down trees without a label or without permission?
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What is on create in event listener?
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Workshop's Rules for Content Submission
RedEagle_P1. replied to TomasGestinger's topic in Editor Help
How does one set things to hidden? -
Agreed @Yo HasLEGO was on-point!
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Btw guys, which do you like the most?
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Dedicated Servers may have up to 50 players in a server.
RedEagle_P1. replied to Schwido's topic in General Discussion
The game is not ready for that yet. It likely wont work no matter the power of the server at that player count. -
Keeping ideas simple is important in game design. 1 hour game-making challenge this weekend! 1) Everyone brainstorms ideas 2) Scripters break up into solo teams & build the ideas 3) We play the games! Most fun game wins 1x copy of Ylands DLC! 22 hours from now. Think 2 hours ago but tomorrow. https://discord.gg/7rd3ten
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I feel like its more limited than Ylands.
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Wow really nice! We are hoping to make an ocean-only explore map as part of our big server change (see #news) in P1
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Game Set Manager makes teamwork very difficult
RedEagle_P1. posted a topic in Editor Bugs & Technical Issues
Game Set Manager makes teamwork very difficult. -- Since only 1 account posses game-set data and such data cannot be shared between accounts, games which use this feature cannot be developed by multiple people. P1 has teams of as many as 30-40 working on any specific game. Game-set-based ideas make this impossible. -
No worries Thanks for fixing It takes up so much space on my tiny mobile ?