RedEagle_P1.
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Everything posted by RedEagle_P1.
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1 - Open steam 2 - Open Ylands 3 - Open editor 4 - Open a new game 5 - Click on the menu and go to "Show local files" 6 - Back up your files 7 - close Ylands 8 - Right click Ylands in steam and click "properties" and go to the BETA tab 9 - Enter the code BackupYourData 10 - Set your version to the new beta 11 - Play Ylands 12 - Login as guest (it does not work otherwise) More details:
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That reminds me of a pet I once knew.
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Best new addition to the team. We all appreciate how hard you work adam!
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RESOLVED [YLD-20751] Q key is both up in free camera and open inventory
RedEagle_P1. posted a question in Bugs & Technical Issues
Q key is both up in free camera and open inventory -- beta -
10 of us played on Ylands beta and made a HUGE album of amazing screenshots you can see them here: https://discord.gg/6E3DPN2
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To be clear, those who have the DLC and make explore maps with editor can edit them into games everyone can play on as a multiplayer server right?
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We really need to be able to break multiple groups
RedEagle_P1. replied to RedEagle_P1.'s topic in Editor Suggestions
That too yes. -
We really need to be able to break multiple groups
RedEagle_P1. posted a topic in Editor Suggestions
The new group system created for animations has made a lot of stuff more difficult for builders. We really need a way to be able to group multiple groups in 1-2 clicks and break selections of items which include groups. -
I think its to keep us from spoiling it... at least I hope so! @Adam Snellgroveis that so?
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Not until live -- also all our games broke:
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Oh, ill add RedEagle in each then.
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I only do this when I have feedback from in game connected with a forum topic right?
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I am rooting for you guys, and sending as much feedback as I can.
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I just want to mention that I believe P1 servers would still require a wipe/total reset every 24 hours if we had the same activity level as we did at launch. This is going to be a major obstacle when the game goes live. I know Adam has been told everything will be fixed by 1.0 (this is what he relates to us) but I worry this might be a miscommunication. Fixing such a massive problem so quickly without wide testing would be hugely challenging right? @Aleš Ulm
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HYPE HYPE HYPE!! made a video
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We badly need our search box for editor files back. I have 200 0_0
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RESOLVED [YLD-20530] Blueprints do not align with grid
RedEagle_P1. posted a question in Bugs & Technical Issues
Blueprints do not align with grid when putting them in a server so you cant add to them or connect them with server-made builds. -
UNDER REVIEW [YLD-19513] Hunger and cold scripts dont seem to do anything
RedEagle_P1. posted a topic in Editor Bugs & Technical Issues
Cold scripts dont seem to do anything. https://gyazo.com/43b0a3a247366c07b3a06b310a8b6208 Still warm. -
Hows Ylands development after being away for 1 & 1/2 years?
RedEagle_P1. replied to Energritz_'s topic in General Discussion
Servers are still a problem. Check back on 1.0 imo. -
HYPE HYPE HYPE!!
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When you move something out of the mobile-limit zone, it corrupts the game
RedEagle_P1. posted a topic in Editor Bugs & Technical Issues
When you move something out of the mobile-limit zone, it corrupts the game, making it so you cant save. -
@zarwil your dream... has arrived!
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Awesome , thx for the detailed reply!
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Building Competition - 15,000 USD in prizes
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
We just submitted all our house builds! Now on to games!