First of all, check this thread, current Editor still has some similar interface from the old one. So you can learn basic function of the buttons.
About rotation:
rotation only works for selected entity, so you need to make a group and select it (or just select multiple entities) if you want to rotate multiple entity at once. Currently you can't rotate group by entity setting (change rotation value). You can change the "degree step" by clicking arrow beside predefined...
Hahaha, I believe it's because the GUI design is semi-focused for mobile devices, and most actions is on the right thumb. The most used menus better on the right side.
That will be the hard part! I did a Hanging Gardens of Babylon build in Minecraft and that was the major issue.
Indeed that's the hardest part.. *Spoiler* you can get distracted by bugs, other games, unnecessary decorations, RL things, boredom, and much more!
I don't think that kind of logic is available (advance time, plant growth) at current version. But I think, you can replace planted seed with the mature ones using game logic.
Advance farming mechanism is awesome, will support that kind of things!
@Indian Chief you don't need to change and repost just because of my feedback. That's just my naughty OCD mind..
That is my pleasure to have your builds in my collection, I'm collecting assets for my map, because you know.. make buildings and random structure myself will takes ages, landscaping itself take a lot of time in current version of Ylands..
Nope, there isn't. Devs didn't make the new one because the features is still under development, and a lot of changes might happen until 1.0. But some players already post some tutorial even though it might not complete.
V-Alfred replied to RedEagle_P1.'s topic in Community News
Lol, you don't need to metion my dummy account. Thank you for invitation but sorry I think I won't join the ride of this one, gonna need to focus RL thingy..
Good luck everyone who want to participate the contest and make sure to have fun!
Don't get me wrong, sleeping pad is very useful at early stage like to regen HP and bypass darkness of the night anywhere. but that creative "Furyou" who likes getting in someone's privacy exploit that thing, which make other system seems useless. Oh well, exploit will always come to unfinished games, just be patient and maybe thinking how to prevent that exploit so it won't happen to you..
I like the shape of your building, looks "real" and comfy, I thought at first its kinda for guild house or inn or something like that with western theme. Overall she looks beautiful. Only thing that bothering me is that piece of corner log at small roof part.
"Ssh, gonna put your building to my collection.. for my map"
I agree not to remove stuff, but if it's hard to fix, I guess it's alright to remove(or "disable" for better word) it "Temporarily" especially the sleeping pad. Since the exploit is already common thing in MP public server, locked doors also become the most useless thing.
Hmmh, bed mats ------------- the room, ladders simply use teleport mechanisms which can be exploited quite easily, free camera is used to fly like a ghost and can go through anything, problem solved if free camera can't go through anything just like when on character. Hmmh, they're evolve pretty fast..
*When I said "hmmh" my head spinning..
Thats the easiest way to make sure that everything will works fine, because the older world or map might not work properly. And for the players, resources in old map especially public multiplayer most likely is depleted. If you play SP or private server then you don't need to concerns about that, you still can play it but with your own risk.
Yep, Ylands already has flags that similar shape but different colours to some countries, maybe flag that look like Portuguese with "Y" logo on it?
"I still prefer rainbow flag than my country flag.."