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V-Alfred

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Everything posted by V-Alfred

  1. First I'm sorry for the tittle, I just don't know what a correct tittle for this bug, I searched this kind of problem but can't find anyone post it, please tell me if I'm wrong. So the problem is the saloon door feels like invisible once you place it, you can see texture and mesh of Saloon door placed at where you want, but it act nothing. No button indicator to open it, and you can walk through that door. I thought saloon door will swing when you walk to it, I guess I'm...
  2. It happened to me twice now, I don't know why, the game crash when "Exit to Desktop" from Editor, the game will stuck on loading screen if I don't close the "Oops!" notification. even though it's not a big deal, because I wan't to go to desktop anyway. But here is the error report and the logs. I don't think you need dxdiag report since output_log_clean has it anyway. output_log_clean.txt output_log.txt 2017-12-25_221200.rar
  3. Like the tittle says, what in the world great game like Ylands doesn't have chicken. Chicken is the most famous animal in many games, I'm quite surprised to realize that Ylands doesn't have it. Ylands have some birds already, and eggs laying all over the place. Why not having chicken sweeping around? Don't get me wrong, I love Ylands as it's now. I hope chicken is coming before Animal Companion update. Note: I just pick the picture from Google, anyone...
  4. V-Alfred

    Back =)

    Hey, welcome back @YadNiMonde ,@Aleš Ulm, and everyone! Long time no see, hope you guys alright. ?
  5. I've been playing around a bit on Rotation Animator and I want to use smoothing feature on rotation animated object but dont want the object to slowing down near the end of angle. Anyone know how to do that? Because if I set the smooth into 1 and 360 angle, basically the object will accelerate with set speed/time toward 360 angle and slowing down near the end. It's not a big problem, my OCD just want things to not move/rotate suddenly.. ? Thank you...
  6. V-Alfred

    Question about smoothing rotation

    Ah switching half the way, hopefully the objects won't stutter(restart the rotation from the beginning). Will try that, thanks.
  7. V-Alfred

    0.13: Fine Friendships (20/06/2019)

    Awesome! Finally I can add animations on bunch of objects at once! It will open so many awesome creations.. So many QoL updates, I think it's time to play Ylands again.. ? Thanks and keep up the awesome work as always!
  8. V-Alfred

    Dev Diary #75

    next update is called "The Friendzone".. ? lol anyway, how about global and local/yland chat channel?
  9. V-Alfred

    0.12 Update first impressions

    I've a chance to play for about 30 minutes, so far pretty good I would say. Overall, the game runs smoothly, loading massive structure is improved, Character 3rd camera on tight space is pretty good. I like that you add weight to the ship and bouncy logs on side of the hull, that reminds me to the stabilizer on my Old Dreadnought. ? There are only some minor adjustment needed I think, like: Camera, I'm not sure if I like the new camera system...
  10. V-Alfred

    Request

    It's marble veins or all Editor items into the game/explore mode (?) @Ane. Speaking about PB, since people can freely going inside someone's PB, they can also logout in it which is pretty annoying and sometimes creepy ?, especially in populated/public servers. Would be nice if people who doesn't own that PB moved to outside of barrier when they're logged out. #Edit I had to stalking Chief's profile to look what he meant.. ?
  11. Here is another story from my early playthrough after Cheerful Characters update in official MP server. First of all, I don't know how it happen, 1 thing that I'm sure, my internet connection is not stable, it often have lots of RTO after 30-40 minutes. (My ISP have problem, I think) So I've been building my base at the middle of seas. Just like usual, placing blocks by blocks, fishing, eating(bug for eat non-edible stuff still there, if you scroll at the middle of eating...
  12. V-Alfred

    The developers: you must listen to the players

    I think they are working on the core elements right now(like terrain generator, building mechanic, UI, path-finding, and animation improvement, and a lot more, ofcourse also fixing bugs). Explorer mode is just the surface. While they're working on the core, the explorer mode will be improved with it. @Tem Deker according to your points: 1. Physic, adjusting this thing needs time, because it involved on many aspect/object of the game, also Ylands physic...
  13. Any news regarding this bug? I just encounter this bug, it's like the mouse doesn't do anything except just moving the cursor. #Edit: the keyboard function is fine, thank God I can save it using shortcut, and restart the game did fix the issue.
  14. I see, that works too, awesome. Btw speaking about painting, what button to save current color to palette? I did right click the color block on palette but it doesn't save my current color, instead it change to white or blank color. lol. If I remember correctly it's right click to save the color, and left click to pick the color from palette. @HoupThanks again for your assistant man!
  15. I have been playing around with editor again for couple days. Looking at my structures and I want to repaint it but to repaint it, I need to apply the color on each block which is "too much to do". I'm speaking about hundreds to thousand of objects (blocks, etc). Would be really nice if we can repaint grouped objects to single color with 1 click. So we can repaint those objects with ease and fast. That's it, if you guys have something in mind related to repaint or...
  16. that certainly do the trick, @Houp thank you so much! All I need to do is break the group/select the objects > open the properties, choose color, ok, wait a minute or so (depends on machine/how much object selected), Boom! walla all selected objects change color. Again thanks! "You see that little guy on the dome? He is smiling at you! ?"
  17. V-Alfred

    ship stuff by zarwil

    Ah gotcha, yeah you're right. Making frame first is useful to guide or check the overall shape/design.
  18. V-Alfred

    ship stuff by zarwil

    Nice Frigate! I like that you do with realistic approach, I mean begin with frame then "the skin". Is the frame visible from inside the ship?
  19. V-Alfred

    Weekly sneaky WiP #6

    Ahemmh, need more clue here.. New block? I don't think so, or is it? Maybe it's "generator" setting.. I don't know..
  20. V-Alfred

    Entity Template for Logic

    That will certainly help the process of creating MeGic. For now I always save the basic MeGics in composition if I will often use that. Like creating my own templates with composition. *MeGic = gaMe loGic
  21. Hmmh, if I remember correctly my character was standstill in protective barrier, and when I'm connecting to the server, my network isn't stable (checked cmd ping on windows, got couple RTO while downloading server data).
  22. V-Alfred

    Q&A (Winter 2018 edition)

    Since I'm still sculpting a map, there are some things that bother me. So here we go : Is there estimated time of when the water update will come? Do you guys have plan to add possibility to smooth/flatten the vertical - ceiling part of the terrain? Can we have smaller and bigger (more than 10 would be really nice, current max is 5) radius? the bigger radius means the less time consuming to sculpt something huge (island, landmark, etc). Do you guys have plan...
  23. oh my oh my, finally someone made something that I like to make for long time.. @Mr Uncle welldone dude, thats beautiful ship! Hmmh.. Beware the mighty Me.Gic!
  24. V-Alfred

    Velocifer's Workshop

    ~ WELCOME TO VELOCIFER's WORKSHOP COLLECTIONS ~ This thread is dedicated for my workshop collections, it will contain all of creations that created by me. This thread will continuously updated until I'm not able to type a word or make new creation. This thread main function is to make easier for me to update and post new stuff, also easier for you to find my creations. Make sure to follow this thread so you will be notified when new update/post comes...
  25. V-Alfred

    Velocifer's Workshop

    Hehehe, thank you very much! I would love to! You too, keep it up
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