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Content Count
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Joined
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Everything posted by bojo2736
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Maybe check your settings?
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Some random screenshots I like.
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Wow. Beautiful work
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Water is turned off right now. They say it will be returned when it is fixed.
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I wish we could brush them.
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@Miguel Preguisa you nailed it. Exploration just feels like a mini game now. It is so far removed from what it was. There is no discovery. The next island is RIGHT THERE. I miss the navigation birds. I miss trying to figure out where the next Island was. And I think we need official servers back. I met most of my friends out in the wilds.. Now we are all warehoused in our little groups.
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I wish that you could make things inside your barrier to be unpickable and or indestructible. I understand why this would be bad on an open server, but under your own barrier it should be possible.
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UNDER REVIEW [YLD-21890] Chat censor
bojo2736 replied to RedEagle_P1.'s question in Suggestions & Feedback
I agree. We should be able to opt out. -
i don't understand either. I used the four wide stair all the time. Yes I know you can make two side by side but the aesthetic is different.
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I just tried to upload a build. What a debacle. I couldn't finish it. And the error messages... The first upload failed, I assume because there was no description in the file itself. I forgot to do it, and there is no prompt telling you it is mandatory when you upload the file. There was no way to cancel, so I had to close the browser. So I went back, put in a description. And saved the file again and tried to reupload. I chose the newest one, but it would not let me use the thumbnails I had made. So I tried renaming the thumbnail file. Nope, it would not take it. Two tried at uploading, failure both times. I ask again, what is it the testers test? It isn't the game that I play.
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Shared games don't show there.
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Is there a reason for the name change limit?
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Something that would be super useful, is if the player's workshop link could be put into their forum profile. It would make it easier to find and follow your favorite creators. Or maybe linked in their ingame characters. So you could find that stuff in your social page in game. Honestly, all of it should be doable without leaving the game.
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The only thing I can think of is that I couldn't download from the browser. I had to do it inside the editor. Which wasn't clear or intuitive. Maybe it was me.
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Is it possible to place the /freecamera in a key binding? I would love to have just a keystroke to place the camera into free mode and also to remove all text and UI.
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No matter how I try, there is always some game text showing. I am an amateur photographer in real life. I tend to want to photograph in my games as well. We need a photo option that takes all text away. Please? Pretty please?
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I don't know if this is possible. If it is, I'd love to know, too. @TomasGestinger
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As an FYI, I have been uploading content lately, and the process is clunky. It requires me to put in two images. Often, the screenshots are too big. So I end up having to pull those images into my photo editing software, to crop and reduce the file size. It's really a pain in the backside. Another weird thing is the description. It does not allow me to put the description in during the upload process. Apparently the description MUST be put into the file in editor when you are saving it for the workshop. Saving it for the workshop isn't at all intuitive. Some suggestions: Allow for the taking of thumbnails as opposed to full blown screencaps. It shouldn't require third party software to meet your upload standards. Allow for adding the description inside the upload process. Why do we need TWO images? Sometimes I have them. Other times I just have to upload the same one twice. A waste of time and bandwidth.
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@Indian Chief you are probably right.
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So monetization. Gotcha.
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@RedEagle_P1. I don't use the workshop at all to deploy my games on the BI server. It all stays resident on my computer and I upload from there.
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The developers are no longer part of the community
bojo2736 replied to RedEagle_P1.'s question in Suggestions & Feedback
@Fapi24 when you are ready with the scenario you want, there are a few steps. go into the chat screen / hit enter (you are inside the scenario in editor) /exportlocal close editor go to local game, my local games, create a new game from your exportlocal file. once you are inside the game, hit escape to bring up the miltiplayer option. choose local host and pick the game option you want. you can invite your friends frim the social tabs if they can't find your game in the MP lobby. I recommend local hosting instead of sharegame. -
The blueprint won't let me name it, and won't capture. This is getting super old. log_userscripts.txt output_log.txt output_log_clean.txt
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RESOLVED Exploration game not loading
bojo2736 replied to Krakhen's question in Bugs & Technical Issues
Not all. But I have had a couple that won't open. -
I couldn't reproduce it either. Glitch in the matrix I suppose.