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Everything posted by bojo2736
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RESOLVED [YLD-21403] Ylands playground not working [URGENT]
bojo2736 replied to Igor Q.'s question in Bugs & Technical Issues
log_userscript.txt output_log.txt output_log_clean.txt -
I haven't tried this yet. But I understand that it is really fiddly. You can do everything right, and it still may not work. Make sure there is nothing in the water. Seaweed etc. Then you have to use the camera to scan the whole thing. Start at one corner, drag it around the horizontal plane. Then the vertical plane. If you dont have a prop pack this could be harder. And this all needs to be with an active barrier. I will try to get a video. No sighing here. This stuff is hard.
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@Deadeye_Rob we are going to try later. I get offwork in 2hrs
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RESOLVED [YLD-21403] Ylands playground not working [URGENT]
bojo2736 replied to Igor Q.'s question in Bugs & Technical Issues
@Igor Q. we can try getting a group together tonight if you have time. -
@kimbuck how well does it turn?
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I think you dreamed the blueprint button.
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RESOLVED [YLD-21403] Ylands playground not working [URGENT]
bojo2736 replied to Igor Q.'s question in Bugs & Technical Issues
I'm never going to get to the next level clothing... -
I have not done this yet. But from whst @MyPa553ng3r said you have to have the construction open to blueprint? Also, rule of thumb with blueprints, you can't blueprint everything available in editor. If you can't make it ingame, you can't blueprint it. You may have a block in there that doesn't meet the rule. And sometimes... Ylands. With ships it's especially important to make sure to clear the area of seaweed and coral. Generally, if you can comp it into a map, it is much better, IMO.
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@Igor Q. I know you can fix this in editor. But it really needs to be part of the game too.
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Resource replenishment is also a huge issue in MP.
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@Adam Snellgrove can you add a subforum where we can start a topic of our own to post our progress and proof?
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You can also share blueprints now.
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Never heard of it. Excellent screenshots, it looks interesting. I have recently started playing The Long Dark. It is so hard
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Having no response here, I am probably going to let my BI rented server lapse when it runs out on Jan. 19. As a server provider I'm stepping down until this is fully addressed. It seems to me the change of how we can host games should have been firmly in place before dedicated servers were no longer supported. I feel like I have wasted time and money here, with no answers. One less place for players to go. Way to expand the player base guys.
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@Adam Snellgrove no disrespect here, but really what is the purpose of a player submitting game files here? The community is reporting that even in caves either no resources or not enough are spawned. It seems like it's a problem in the changes made at full release. The community tells you it's not enough, it's too easy now for griefers to tank an entire map, but we are told it should be enough. Do you guys ever just step away from programming and hop into the game? I wish you would get your hands on a pre 0.10 version and play. it was a much better, if less stable game.
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Right. But without scripting they fill up with the items they bought and they buy anything.
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I want to put some NPC traders in my game. So many questions. How do I limit what my NPCs will buy? For example, I'd like them to only buy crafted items. The goal is to not just "give" items to players. I want there to be some effort. How do I make it so the NPC doesn't get full of purchased items in their inventory? How do I make it so the NPC doesn't run out of gold pebbles to buy things? How do I make an NPC only accept gold pebbles as payment for purchased items? How do I set the price?
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I was trying to build a ship today. I just couldn't find inspiration. So I just started plopping down blocks. Which led to this...
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RESOLVED [YLD-21254] Candle Conundrum
bojo2736 replied to bojo2736's question in Bugs & Technical Issues
Furnaces aren't pickable. Imagine fitting one in you pocket -
When I find a map I like, I can use the console command /showseed which I can use only in sandbox to generate a similar map. Is there a way to use it in exploration or explore editor to generate the island? If not, what is the purpose of it? @TomasGestinger
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Hi I'm going to be extending the original mod server pack!
bojo2736 replied to Igor Q.'s topic in General Discussion
Being able to identify who placed a block should be built into the game. It would be a gamechanger, as it would allow admins to get rid of the problem players. -
@RedEagle_P1. have you heard an ETA?
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Ouch. Planning around this game is tough.
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Inside the in editor composition file, where you pick your compositions to use, there are tabs, one of them is to export. You will find the exported file C:\Program Files (x86)\Steam\userdata\244805275\298610\remote
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Did you mark it to share in the game? If yes, it goes to a different folder and you have to get it from there. I will get some screen shots.