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Everything posted by bojo2736
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We need better admin options on the BI rented servers. Also are we getting public servers back?
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That it is planned makes me happy!
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What happened to the random map generator?
bojo2736 replied to I_R0N1N_I's topic in General Discussion
The old one (and creative) only give you one biome. who needs 5 massive identical biomes. I do miss the jagged cliffs and mountains. But the editor explore maps do give navigation birds and caves. -
Please tell me we will be getting dogs!
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Hows Ylands development after being away for 1 & 1/2 years?
bojo2736 replied to Energritz_'s topic in General Discussion
lol -
Since the feature doesn't exist at this point, none of us can tell you how it works.
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Where are all the brave explorers? spawn full of wussies who give up!
bojo2736 replied to kimbuck's topic in General Discussion
This would be a non issue if we had non-persistent avatars. @Adam Snellgrove -
Does the mean you are not turning water back on until after full release?
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save the horses and farm animals ..
bojo2736 replied to kimbuck's question in Suggestions & Feedback
Pretty much anything can be scripted. She is asking for this to built into the base vanilla game. And it's a good suggestion. -
Link please?
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RESOLVED [YLD-20530] Blueprints do not align with grid
bojo2736 replied to RedEagle_P1.'s question in Bugs & Technical Issues
I don't think this is new. -
Do I hear a comeback of some of the old music?
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@Adam Snellgrove does Ales hide when he hears you coming to his office?
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If not scalable, how about a collection of shapes with a few different sizes? I hope you know what I mean. Currently, the thinnest building block we have is the pier thing. Thanks for adding in the single block of that. But it is limited for alternate uses for a number of reasons. This block in all the materials would be useful. We used to have transparent ice blocks. These were so useful for decor and producing lovely lighting effects. The were replaced buy flat, ugly, opaque pieces. The do have as beveled edge so have some usefulness, but I really want the old blocks back. Or clear glass blocks? And we used to have small glowing mushrooms. These were so nice for placing light into a scene. We need more lighting options too. I do realize that the base game and full release will come first. But these are things we need.
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imagine a round disk that you could make as big as you wanted and as thick or thin you could make elevator buttons with scripting, maybe even make them work but using matchsticks to make buttons, relies on the thing you are making to be deep enough to hide the stick
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Red replying to Red's topic. Classic.
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I think more people would use playlands if there was an indication in the menu screen that someone else was playing. As it is now, unless you go in with friends you just never find anyone there.
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RESOLVED [YLD-18675] Stuck on the "Recalling Buildings 100%" element
bojo2736 replied to Adam Snellgrove's question in Bugs & Technical Issues
I do see your character wearing a helmet. I'm not saying this IS the issue, but I had a player who wore the guardian armor skin from the coyn store. He constantly got locked out. I had to delete his avatar from the file for him to get back in. If you do this, if you have a repaired barrier set up, it will not know you. So will have to be removed. And any locks you have will not work. ETA: you can make keys that will work. Or just change the cylinder to ) on everything and you can rekey. -
RESOLVED [YLD-18675] Stuck on the "Recalling Buildings 100%" element
bojo2736 replied to Adam Snellgrove's question in Bugs & Technical Issues
Have you tried reinstalling your Ylands? It's weird that it's just you. -
RESOLVED [YLD-18675] Stuck on the "Recalling Buildings 100%" element
bojo2736 replied to Adam Snellgrove's question in Bugs & Technical Issues
Is your character wearing guardian armor? That often causes reloading issues, especially the skin one. If they can delete your character in editor you probably can get in. -
can you separate it please? @Adam Snellgrove the horses are better for riding and playing now. But when they changed them, they now don't stay on ships. They used to just stand in place on the ship. Now the silly things like to walk around. They used to just pop onto the ship when you swam them close to the ladder. Now you have to build them a structure, which is honestly better. More realistic. In the grand scheme it's not a deal breaker how they are now in regards to ships. But it used to work better.
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I love the new horses. Just a few more things would make them perfect. They can go through fences, so making corrals for them is pointless. I can't get them on ships now. Well, I did manage to get one on a ship after much trying, but they didn't stay and walked into the water. They need a stay option. They need craftable items. We need saddles and bridles and shoes. Give saddles an inventory so you can carry things on your horse. Also we need craftable care items, such as food and water troughs. Could horses be included as something that can be dyed at the dye station? Dye stations are easily craftable. Paintguns require the higher work stations. A coyn skin option to make them unicorns, zebras etc? Can tamed horses be unkillable by other players while under their owners power barrier? Also, camels need to be included in all of the above, and become a tameable, rideable, animal.