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bojo2736

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    2006
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Everything posted by bojo2736

  1. bojo2736

    Dynamic Terrain

    I see there is an option for turning off the dynamic terrain in the map setup options. Is it possible to use it only in specified areas? But leave it on for the main part of the map? I understand it might require scripting, but is it possible? And how would one do this?
  2. bojo2736

    New community, Ylands World Of Dreams

    I need this wizardry in my games.
  3. bojo2736

    Dynamic Terrain

    But think of the possibilities! I already love the option of turning off interactions.
  4. bojo2736

    I miss the old music

    I was watching an old youtube of the game from before the steam launch. The old music was so good. Even all these months later, living with the new music, it just doesn't have the same feel. Can we get the old music added back? I know, I know. Fixing bugs but can we get it put on a list of fixes?
  5. bojo2736

    New community, Ylands World Of Dreams

    So cool. Thanks @Spyler.X and @Christalle for your hard work. Super amazing stuff.
  6. bojo2736

    Ice Blocks

    @Adam Snellgrove Ice blocks are still opaque. And the small glowing mushrooms don't seem to exist anymore. All of our in game options for subtle lighting effects have been removed over time. Ane seemed to say they would be restored at some point. Can you get these on the list of fix/return features that will be addressed at some point in the future?
  7. bojo2736

    Interview Ynterview #4 - Aleš

    You young whippersnappers should add Police Squad! and WKRP to your funniest must see tv shows.
  8. bojo2736

    Log Files

    @Adam Snellgrove can you explain a bit about logs? Does it just record the present session of play? If I have to reboot does it eliminate the log before? Also on server logs, is there an easy way to check identification of players who have logged in and their activity? Thanks !
  9. I just love it when the nerds talk shop.
  10. bojo2736

    Log Files

    So to get accurate logs to the team, reporting in game as it happens seems best?
  11. bojo2736

    Contest Screenshot Contest Week 5

    I made a pig sty. I love the pigs now.
  12. i have had this since the terrain change. it is most pronounced on arid, but happens everywhere
  13. I was finally able to log in. Now things are working fine. I haven't tried locking it up again, I didn't have time to deal with it. I ended up having to build another explore map for the P1 NA server now that I could do it again.
  14. Nope. I tried it with the password. Could not get in. I took the password off. Could not get in. output_log.txt output_log_clean.txt
  15. I locked my BI server game and now can't get in due to the establishing connection problem. output_log.txt output_log_clean.txt
  16. bojo2736

    Contest Screenshot Contest Week 4 Winner

    I'd like to thank the Academy. Also, there are females who play your game. My ingame name is bbcakes.
  17. bojo2736

    Scripting in Standard Explore

    Thank you, @Adam Snellgrove. Thank you for listening. Thank you for taking this @Aleš Ulm and the team. Thanks to all the Devs for giving us this important tool back.
  18. Islands littered with bodies and sleeping mats. Super.
  19. bojo2736

    I miss the old water.

    I like the way sailing feels now. Ships are bouncier and it feels more lively. But really how can we tell when the water is turned off at the moment.
  20. bojo2736

    0.14: Playful Platform (05/09/2019)

    I really really really like the decorative only stuff that is in the playlands. Buildings you can't enter, displays you can't mess up? Is this something we can create in editor ourselves? Or is a dev only feature. Because I really want to make pretty displays that the riff raff can't destroy.
  21. yuplog_clean.txtlog.txtlog_userscript.txt output_log.txt output_log_clean.txt
  22. bojo2736

    What is this game becoming?

    I agree. As you and I have talked about many times, I feel a bit of a "bait and switch" with this game. The trailer video you posted, which incidentally is still linked at Steam the last time I checked, is for a chill little survival game. I came to the game from Keralis, and his let's play showed me the building potential and I couldn't wait to get my hands on it. I downloaded the free one hour play demo from BI and then waited impatiently for the steam release. I bought it the first day. I was hooked. I played SP for a long time before I decided to venture out to MP. I love the community feel. Connecting up with other players. While I do see why BI is concentrating on the editor, and I do like that the editor exists for us. It is not the game that is advertised. It's like the game play is secondary to the editor, yet they hide the editor capabilities in their advertising. And yes, I am aware that they really haven't started to push that. Most people come for the game. They move into the editor later. Usually, as @RedEagle_P1. mentioned it is to fix the inherent problems with the game. A few script jockeys like @Igor Q. really love the editor and can do amazing things with it. Being totally honest here, I feel abandoned and let down by the dev team with this latest update. @Aleš Ulm promised us more transparency and communication. That hasn't happened. I appreciate the effort that @Adam Snellgrove is putting in to try to fix that. But it just feels broken beyond fixing. And I don't have many more fvcks to give for this game.
  23. bojo2736

    Ylands...Crossroads, U-turn or Dead End?

    Ah good times. Seriously, I stay in the game because I have made some really good friends. Not because of the game.
  24. And I can't get back to the game I made. Seems it's been terminated by host. I thought I was the host but apparently not. I have roughly 12 hours invested in this map. All of it wasted. As far as I can tell there is no way to successfully host this game in a sustainable way anywhere. This game just gets better and better. That is sarcasm btw.
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