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bojo2736

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Everything posted by bojo2736

  1. At this point, I'm not sure I can continue to use the BI server that I paid real money for.
  2. bojo2736

    0.14: Playful Platform (05/09/2019)

    @RedEagle_P1. thank you for the input. You are correct with your additional information
  3. bojo2736

    0.14: Playful Platform (05/09/2019)

    Just a question for you @Houp. Is there a reason bodies must remain when players are offline? I play several other games where they do not persist when the player is offline, but I can still log in where I left out and all my inventory and builds are remaining and still belong to me. Is there a reason yland bodies must remain? It would solve a huge chunk of MP problems if they would just poof away.
  4. bojo2736

    0.14: Playful Platform (05/09/2019)

    Because the way the game is now there are fundamental problems for MP that aren't addressed by the game itself. So we have to mitigate them in some fashion. Off the top of my head, they are: 1 Abandoned bodies at spawn. People hop into the game then leave. Either due to boredom, connection issues, or griefing. The bodies clutter spawn island primarily but especially the spawn point. In some cases it interferes with game play if they place their bodies strategically. I haven't found a good way in the editor explore maps to deal with this, and I can't get them into editor to manually pull out bodies. This leaves me the standard explore, which up until this update, I had the option to do. 2. Fixing terrain issues. So if my players have mined, the map gets torn up and ugly. Sometimes, we have griefers who deliberately destroy terrain and make dirt piles etc. The terrain gun is a terrible option, it often does more damage than it fixes. The editor explore map is a one shot at building the game. But it is not great at allowing me to maintain my server. Because I can't get back in to fix any problems. If I can't get in to be able to fix things, multiplayer is pretty much dead in the long run. Unless the devs build some admin tools in game. We need to be able to get rid of abandoned bodies. We need to have resources respawn in some way. We need to be able to repair terrain and water. Sleeping must be fixed. Admin needs to be able to over ride barrier restrictions for abandoned bases or griefing tactics. It is baffling to me, that as much as this game is touted for it's game building abilities, it makes playing the ACTUAL game such a frustrating proposition. Everything I have been doing for several months is a work around for what should be natively in the game.
  5. bojo2736

    0.14: Playful Platform (05/09/2019)

    Please consider strongly keeping it. It made for much longer (comparatively) map life. It allowed me to get players easily to other biomes earlier. They could play without a ton of griefing. The griefing was kept more minimal because they couldn't just camp and harrass new players as easily. It allowed me to provide a way for resource renewal so that the islands didn't have to be mined to death. It also made it possible to make mini games and puzzles. Either that, or add in game admin controls that allow us to maintain playable maps for as long as possible.
  6. bojo2736

    What the new update is really like!

    I'm loving what they did with the animals. Horses are fun now. There's a lot to take in. Still working the learning curve. Playing last night, I was enjoying it. Making maps is a different discussion. But overall, would recommend.
  7. bojo2736

    0.14: Playful Platform (05/09/2019)

    I think that is probable. All I want is a map that works for my players, that doesn't crap out after 2 weeks, or 2 days.
  8. bojo2736

    0.14: Playful Platform (05/09/2019)

    I am probably using the wrong nerd words. Before 0.14 in standard explore. I could create a map. Then pull it into editor. I could place a chest. Then open up edit on the chest. I could use the scripting. On open Spawn iron ore 100 to trigger entity. This would place 100 iron ores in the players inventory. I could have a chair, set it to not use the default settings. On interact, set trigger entity to location coordinates. Now when I do that, I place chest. Open the edit option. It is now a waypoint with no options to add any activity. I am not opposed to using the explorelike editor maps. In my experience as a server admin, they come with more problems then they fix.
  9. bojo2736

    0.14: Playful Platform (05/09/2019)

    Wow. So Bobby Ewing was just in the shower this whole last two years?
  10. bojo2736

    0.14: Playful Platform (05/09/2019)

    I was also having problems with quick save and save in editor. I was having to exit to main menu and then save to get the save.
  11. bojo2736

    0.14: Playful Platform (05/09/2019)

    Forgive me if I don't use the right words. But it was very possible since about 0.12, maybe 0.11. I am not sure. I was able to put scripting on things like chests, doors, etc. For example, sitting in a specific chair would transport a player from on place to another place. Opening a chest or a basket could place an item in player inventory. I couldn't do fancy things, but I could do very specific and simple things. All them helped make this game more playable. Now I can't.
  12. bojo2736

    0.14: Playful Platform (05/09/2019)

    Why is it automatically set to make as game type that does not exist yet? Shouldn't that be opt in, not opt out? Where is this universal switch? Communication really isn't a BI strength.
  13. bojo2736

    0.14: Playful Platform (05/09/2019)

    What about not being able to place the simple logics in standard explore?
  14. bojo2736

    0.14: Playful Platform (05/09/2019)

    Oh, and I like that the terrain has regained some of it's ruggedness. Excellent
  15. bojo2736

    0.14: Playful Platform (05/09/2019)

    I can't add logics in standard explore. Everything is a waypoint. I can't use editor explore because there is a green box and nothing exists out side the box. I assume it has something to do with the impassable barrier toggle. But I can't toggle it off. I do like the animal changes. I wish camels were tamable and ridable like horses. Speaking of horses, Thank you. Horses are fun now. Waiting for the inevitable hotpatch. output_log.txt output_log_clean.txt
  16. bojo2736

    Possible Issue

    You can report in-game. I think it provides the log files automatically when you do.
  17. bojo2736

    RESOLVED [YLD-18598] Loading trouble

    What is it that you want us to try again?
  18. bojo2736

    RESOLVED [YLD-18598] Loading trouble

    @Adam Snellgrove I will send my game files. I uploaded this map on 9/2/19. Not two full days later and it is beyond playing. It is a standard explore with a few minor logics built in. My admin team carries cubes and a few extra barriers. This has never been a problem in either standard explore or editor explore until, I'm not sure when. Maybe before 0.13? I can't be sure. I think the maps I made just after 0.13 did work for a few weeks. This map has deleted my character, and @kimbuck. Causing us to lose access to our already deployed barrier. So I had to go in and pull kim's barrier so she could replace it. It deletes every avatar with a cube when I load it back in after doing some maintenance work in the editor. The thing is, I don't know if this is a bug you can fix? Or is it as planned but not communicated, which is BI standard procedure. If I can't get in to be able to fix things, multiplayer is pretty much dead in the long run. Unless the devs build some admin tools in game. We need to be able to get rid of abandoned bodies. We need to have resources respawn in some way. We need to be able to repair terrain and water. Sleeping must be fixed. Admin needs to be able to over ride barrier restrictions for abandoned bases or griefing tactics. These are must haves. Not nice if the devs get around to it.
  19. I'm thinking maybe it's just a social experiment. To see how much bullspit we will tolerate.
  20. I am struggling to continue caring about this game. I had issues on my standard explore map. So I pulled it into editor. I have been doing this for over a year that I have been admin leader of P1 PVE games. When I loaded up the game, it had removed my previous character. Replaced me with a new character. This means I lost access to my power barrier. As well as all the admin tools I had on the map. I can't get back in to fix problems in editor explore. And now I can't get in to fix things in standard explore. This game is too broken to have it run without being able to get in and fix problems. I have been doing these maps for over a year. I have over 6000 hours in the game. I have purchased multiple copies for myself and friends. I used to love this game. I'm just about ready to delete it from my computer. I could give the files, but what would the point be?
  21. bojo2736

    We Need A Photo Mode

    Thanks, I do know there are other priorities. But a wise man once said, you have not because you asked not.
  22. bojo2736

    Contest Screenshot Contest Week 4

    The famous flying land sharks.
  23. bojo2736

    We Need A Photo Mode

    Also, @Adam Snellgrove why aren't hammocks a thing already? Did none of you young whippersnappers never see Giligan's Island?
  24. bojo2736

    We Need A Photo Mode

    And in SP a pause option could be nice. It would allow better framing for pictures.
  25. bojo2736

    We Need A Photo Mode

    This could be a great shot. But I had to grab it on the fly, I didn't have time to hit ~, and even if i did, it would have had the save path text on it.
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