-
Content Count
2006 -
Joined
-
Last visited
Posts posted by bojo2736
-
-
We have put in two blue printed ships into my exploration BI server. These two cause immediate lag and drop to 3 fps when assembled. Unassembled, we get 60 fps.
-
My BI server has not had any of these issues. But I don't get nearly the traffic and that may be the issue.
-
I didn't try to lock anything else, so I don't know if it is just the door or any locked item. I was inside @MyPa553ng3r's barrier. I had a key to the door on his ship. I was able to unlock it, but I was unable to lock it again. I got an error message about being in someone's barrier.
We need more co-operation modes, not less.
-
Also, you should see your coyns returned.
-
1
-
-
Did you see the two new pets and costume for early adopters?
-
-
Any news on when Nitrado will be available?
-
Crafted maps no longer work. You have to press M. This only works in exploration maps.
-
-
Sorry. Things have changed. I gave you the fix I knew.
-
2 hours ago, Indomitus said:If you're going to add the generator in the editor, it's probably best to add it as a broken generator, then repair it. In a local SP game, any new "blank" PB will simply assign to the player that picks it up. In an online MP game, however, they don't assign when picked up. The only way to force it to assign in MP is for that player to repair it from a broken generator.
You can only repair it if it is yours. As in, it spawns in your inventory. That's why you have to delete your character. You can't just pick up random barriers and have them work for you.
-
If you want a barrier that knows you, you have to delete the character in editor. If you do this you will need to also give yourself any keys you may have. This is more tedious to do. The easiest option is to have your keyring out of your inventory so you can just pick it up when you spawn back in.
-
1
-
-
-
They have said it has to do with security issues regarding the monetization.
Also Ales has said it had to do with the server upgrades. I don't see hiw not wanting to lose money is a "d!ck move."
-
6 minutes ago, GoldenPSP said:I highly doubt it. I expect Nitrado will get the server files from BI, which they clearly have since they are renting servers.
The files are no longer available for end users to download. Given that these files never made it out of beta and were always buggy I doubt the files we as users had access to are even the same as what BI is using for renting servers.
They clearly haven't since it has been said that they aren't ready, and I can not load my game and get it working.
And to your second point, I think you are right because they have always worked.
-
That's probably why Nitrado isn't working yet.
-
Maybe if the destroy/break option was not hidden.
The personal inventory is ridiculously small. Clothing that is being worn and items in the hotbar should not tale uo inventory space.
We need a toolbelt that holds all weapon and tools and only takes up one slot.
-
1
-
-
16 hours ago, Norway174 said:As someone who just found about this game yesterday.
Reading the Steam Reviews, and other various sources.
Seems to me, from my personal perspective, that they decided to remove the dedicated servers based on greed.
Now, the actual reason, may be different.But they should be doing a better job of communicating it, if that's the case.
And maybe let us know if they plan on bringing it back?
Welcome to the forum and the game. The devs explained that they made the decision because of performance issues. The BI rented servers really do a fabulous job handling the game. Other servers have had issues.
It is worth noting here because not everyone reads the whole forum, that Nitrado will be an option. They are not online for YLands yet, but will be supported soon.
It is also worth noting that you can self host for free.
Sharegames are also free for three players, although from my experiment this weekend they still don't work as advertised. Or maybe I don't understand how they are supposed to work.
And I'm not sure that those who use a server in their home or job won't be able to host for free. What the devs said is they won't be supported. But they have never been supported in my experience. I am not sure that means they won't work.
-
I understand your dismay. However, having suffered through nearly 2 years of servers being jacked up, if they will actually support the limited options we have, I'm just going to deal with it.
-
3 hours ago, Indomitus said:In addition, Editor scenarios don't have the map (M) functionality, which is a pretty significant shortcoming.
This is disappointing. Especially if you are using the sandbox map, the island is much larger (though not as large as in the past) and having the map with the markers on it would be useful. If that isn't possible, how about a craftable compass that would be in the compass slot full time once you crafted it?
-
@Adam Snellgrove to be fair, Exporation is NOT what it always was. And full release or not, it needs some TLC.
-
1
-
-
Do you mean a server in your basement? Or do you mean the option that is STILL in the game to locally host?
Given that the game is free to play, it seems to me that a revenue stream might be important.
-
1
-
-
The problem comes to those who are trying to monetize, I think. If you are trying to make money, you don't want to be paying out for each server. I do question the amount as well. But Red is in Canada, so maybe that is accurate for CA dollars. When I look at the P1 stuff, they have like 6 or so games going. So that does add up. But again, monetization is the goal.
I checked the numbers for US dollars, and it was $50 for three months of the high performance BI servers, which is less than $17 per month, for 8 slots.
Nitrado, for 10 slots, was $13 I think. That was monthly, I think it's closer to $10 per month for a year.
For the basic player, there is no real change, other than the changes that came with full release.
-
1
-
-
1 hour ago, Antimidation said:I'm a bit confused, can't you just simply make a private game and give it a password and play with your friends for free without buying a server? I suppose I don't care about owning my own server.
You can. Also sharegames for three players are free.
[YLD-18596] Sailing issues ...
in Bugs & Technical Issues
Posted
We have had some blueprinted ships that did not cause problems and work beautifully. The biggest difference other than number of blocks, is the working ships used the small ship hull. The non working both used the large ship hull.