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Baz Foobar

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Everything posted by Baz Foobar

  1. Great idea mid endian - I was actually going to suggest this but bb cakes provided specific landmark information so I knew exactly where she was. It was then just a bit of an exercise to find her raft and dropped inventory to put all three pieces together safely for her return. I hope the editor eventually allows us to go directly to a player/corpse. I know there are at least a dozen people who have logged in to my server and are no longer at spawn island but have not returned. I suspect some of them are corpses somewhere at sea as I've search every island for corpses to clean up on a regular basis.
  2. Baz Foobar

    Protective Barrier Generator

    Agree with all the comments so far - to address Velocifer's valid points, I would add a restriction in how often you can move a barrier. Once you drop it and activate it, you should have a minimum amount of time before you are allowed to pick it up again.
  3. Baz Foobar

    Dev Diary #28

    Looking forward to further improvements in MP/DS. Thanks for the update.
  4. Baz Foobar

    network error 114

    Thanks Filip for the update! I have PM'd you the link to the server save file for the approximate time in which the event occurred. Since then, I removed some compositions that were carried over from the old version. Performance has marginally increased but I understand BB Cakes still encountered further 114 disconnects overnight. Not sure if she had saved logs for that, but I'll try to provide as we encounter them. If you want to take a look at one of the compositions that may have been causing us problems, it's Bartolomew's white/gold ship off the coast of the spawn island perhaps towards the southeast corner of that island. You can't miss it, it's a giant beast of a monstrosity with all kinds of stuff on it (which probably created some kind of conflict for the game engine).
  5. The propeller pack is full of glitch. If you die with it equipped, it can cause problems where you can't reincarnate, or you walk around as a ghost, or you glitch in place constantly spinning or shaking. If you do make it back in alive, somehow the prop pack refuses to come off your back, but it no longer allows you to fly... the list goes on. I recommend avoiding the prop pack for now, along with the cannon which also gets bugged and becomes irremovable.
  6. Baz Foobar

    network error 114

    @Aleš Ulm / Devs - if you're interested in the server logs for this event, here's what I've got. I can provide the server game file as well, just let me know how to get it to you - it's 38mb. log.txt log_clean.txt
  7. Baz Foobar

    network error 114

    Any luck finding anything? If it helps, I can provide the server save file to you. It's currently at 38 mb.
  8. Baz Foobar

    Too loot, or not to loot?

    Back when I played on other servers, I would leave it alone unless I kept coming back to it later and it was clear the previous owner had moved on and wasn't coming back. Then I'd look through it to see if there was anything I needed, and then I'd leave the rest for anyone else. So I guess my response is all of the above, depending on timing
  9. I've been resetting at least 3 times a day so far. I have not wiped since the 0.7 release though. Players have made significant builds that I'd hate to lose, and I'm beginning to wonder if importing compositions from previous maps has added fuel to the fire of performance degradation...
  10. Not sure yet - will try different things this weekend to see what works and what causes the server to have a bad day. Once I know more I'll advise of what our next steps will be and give everyone time to prepare accordingly. For now, assume business as usual (assuming you can even play through the current issues).
  11. Baz Foobar

    DEV ANSWER Item disapper while using it

    Did this happen while you were eating? There's a bug whereby you end up eating the highlighted item even if you started the action on a food object.
  12. I agree, MP since the 0.7 update has been very frustrating. I'm going to set up a parallel server this weekend to do some experiments to try and find out what eventually causes performance degradation to go bad. The server started out fine but at some point within the last couple of days, it's become almost unplayable. I'm not sure if it's a result of players exploring the map, building out their structures, creating objects, or what. I know it's not due to bodies lying around because I've been cleaning that up every couple of days (will be doing it again today with all the recent death at sea from network layer disconnects). Note to anyone playing on the Foobar server - I keep backups of the gamefile around for a week so if you ever loose something, let me know on our Discord server or on here and I'll do my best to get you straightened out either immediately in-game, or by the next server maintenance with some editor work for more complicated restores. Also to the same audience - due to this terrible playability situation we're in currently, we may have to restart the map from scratch again. And this time, I'm reluctant to bring compositions over in case that's contributing to the problem.
  13. Baz Foobar

    Was it the "Titanic? "

    That's BB Cake's ship. If you look over the starboard side, you'll find her swimming with the fishies.
  14. Baz Foobar

    network error 114

    4 minutes?! My wife waited 10 minutes last night to get in at the 100% status, and the server is one hop away from her computer on gigabit ethernet
  15. Just a question - is it more than just the propeller? I ask because I've seen a lot of glitching related to the propeller, but I don't see the same problem with other things.
  16. Unless your server admin performs a regular cleanup, the only other solution I've found is to dig a hole beneath them and pile dirt on top. Alternatively, do what Kimbuck suggested and build your house above water or a pit, as people gather in your house and become unwanted guests, drop the floor underneath them to eject them into the water/pit below. Works for dead or the living
  17. Baz Foobar

    DS - error downloading data from server

    That happens in every MP server. Depending on the server, it may even take a lot longer than 2 seconds where everybody is frozen in place.
  18. Baz Foobar

    network error 114

    Was it from around 11PM last night (GMT-5) on my server? If so, the approaching craft might've been the very one described in the start of this thread. BB's ship and corpse is just west of your property along the coast and these errors hit around that time.
  19. Baz Foobar

    RESOLVED Remove the energy streams completely.

    This would satisfy my requirement as well and make it less of a burden on the game engine to determine visibility. Just let the builder dictate it!
  20. Baz Foobar

    Can't join own dedicated server

    Did you update the server to the most recent patch as of yesterday?
  21. Baz Foobar

    RESOLVED Remove the energy streams completely.

    I also don't like seeing them all over the place, even though they're less visible than before, but I also don't want to see electric poles that don't show the "wires" going from one pole to another. Perhaps a compromise can be made - if the "wire" is along a physical object, don't show it without the linker. If the "wire" is crossing from one node to another over air or water, show the faint wire without the linker and the highly visible wire with the linker. This way, building structures with wiring won't show green lines going from node to node, but nodes in the open going through air/water will show something there. Or something along those lines anyway, doesn't have to be that exactly, but some effort to clean up our structures without having to use extra layers of blocks to hide the "wires". That would be more realistic, but given the large granular size of a basic building block, it wouldn't be feasible.
  22. I've got a building that I'm trying to transfer from one map to another and I've selected all of the objects that make up the structure and then saved it as a composition. I made sure that every object was selected and I confirmed that everything was a part of it by deleting it and seeing nothing left over. I then went into a new map and selected the composition for placement. Placing it in the world brought it over but then I noticed a corner of the structure was missing completely. No matter how many times or different ways I've tried to do it, it ends up missing that corner. Anyone know what's going on or have some suggestions on how to work around this?
  23. Baz Foobar

    How to: the Extended Editor

    Depends on the time of day in-game for the game save file you're editing. Drop a lit bonfire down somewhere and you'll see.
  24. Baz Foobar

    Moving NPCs via action?

    Seems to be a problem in MP as well, I've noticed.
  25. Baz Foobar

    Dedicated Server FAQ

    I host my own servers but I have used g-portal in the past and haven't had any issues with them. Can't speak for any other providers, but honestly at this point given the state of the game's development especially as it relates to MP, I can't recommend anyone spend money on commercial hosting for this yet.
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