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Everything posted by handofthesly
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RESOLVED Issue using seeds in recipe and blueprints
handofthesly replied to SandyT's question in Bugs & Technical Issues
I believe I've seen others have this issue before and it turns out there are 2 versions of the seed, one obtained from a slightly different variant of the tree possibly? I might be misremembering though.- 3 replies
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- Blueprints
- Recipes
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Good to see you back Zarwil, awesome little ships!
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Dev Diary #287 Your Suggestions Which Made It To Ylands
handofthesly replied to rihapat's topic in Dev Diaries
The suitcase and document folder!? How exciting! I know many people will be especially pleased about the suitcase, can't wait. -
Absolutely stunning as usual! Can't wait for your triumphant return one day 😁
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It is a highly requested feature and the Devs are definitely wanting to implement it eventually. It might just take some more time before they can.
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1. Yes, you must first place the ship into construction/edit mode and use a Demolition Hammer or right click while in free-place mode to remove everything on the ship before you can then deconstruct the ship hull itself. 2. Yes, as above, use a Demolition Hammer or right click while in free-place mode to deconstruct items, workstations, furniture and blocks. This doesn't work on things in random encounters though so you can't demolish a traders house for example!
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Most resources only spawn in as deposits, those lumps that you dig at with your pick. If you are lucky you will also find some ore underneath those deposits which you can dig out of the ground itself but this happens only in the big chambers at the end of the cave tunnels. If you hold your pick and look at the ground it will tell you if it is just dirt or if it is an ore like clay or iron. You can see how the ground is a different colour underneath these clay deposits than the surrounding dirt/sand in this screenshot, that is more clay ore that can be dug up with your pick.
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Suggestion: Ability to keep the shape of the bushes
handofthesly replied to SandyT's question in Suggestions & Feedback
As Jarda says, the blueprint saves the shape of plants so grab out your Blueprint Camera and take a snap of all the plants you want and then you can place them exactly how you like and all you need to do is enter the correct seed into the blueprint station and wait for it to grow. -
Possibly you mean the /unstuck command?
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Great stuff @Harpoon Hanna! I don't know if I've seen you on the Ylands Discord before but you should definitely post your stuff there in the screenshots channel, there are a lot of active players in the Discord community who would more than likely love to see your work 😁 https://discord.gg/ylands
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That's odd, I am fairly certain that you stay in first person when you aim with a two-handed weapon. What weapon are you using?
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What about things like food and potions that have a description and list of effects they have like cold/heat resist and strength bonuses? I guess that could get added as a small caption underneath the icon or new symbols under the stats section I suppose. I have to say I probably use that eye icon the most out of everyone, considering 90% of the wiki icons have come from the 3D preview there 😅 I'm in the process of making new icons using the editor instead now that I've sort of got used to it though
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I think we already know what the #1 gripe is ... The notification pop ups blocking the buttons 😅
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I'd say as long as there's an option to sort alphabetically and maybe have it prioritise the inventory containers so they sort first at the top it would still be an improvement and probably work for the majority of players. The main reasons I want the sort feature is to organise within the inventory containers themselves, to get rid of any empty spaces and to condense stacks. An auto-deposit feature which can take items from the inventory and add them to their respective inventory containers would be handy too. It's frustrating dragging things one by one into their inventory containers, especially when it only takes a partial stack and leaves some in the inventory so you have to drag it in a second time.
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cant save my blueprint
handofthesly replied to steam-76561198003773048's topic in Editor Bugs & Technical Issues
@Yo HasLEGO have you encountered any issues in editor or with blueprints like this guy has experienced? -
Dev Diary #277 The Cost of Progress? Lower than Before!
handofthesly replied to rihapat's topic in Dev Diaries
There needs to be a balance between being fun and challenging. If it's too difficult then it could also turn new players away who don't want to pay as well as any of their friends/family that they might have recommended the game to. If it's too easy then no one will pay for the game. They need to find the happy in-between and it seems they were receiving lots of feedback saying it was too grindy. -
I can't help specifically with Editor questions but it might pay to post this in the #editor_yland channel on the Ylands Discord as generally people visit there more frequently than the forums here
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Dev Diary #276 Big Change Incoming - Clay in Tropical and a Brand New Tier of Tools!
handofthesly replied to rihapat's topic in Dev Diaries
I'm curious, so does this mean tropical will have clay + flint deposits, and copper will be moved to arid leaving tundra with just zirconium (and a bit of gold)? 🤔 This would mean energy would be unlocked a lot earlier too except it will be locked behind getting coal and cobalt for the various energy components, unless their recipes get changed too? Either way I'm excited to see what changes! -
Help with a Mysterie-Yland: Ember Yland (Potential Spoilers)
handofthesly replied to PercyCreeper's topic in General Discussion
It's meant to unlock when you fix the pump and complete the mystery. Supposedly it was meant to be fixed in a recent patch but it doesn't appear to have worked.- 20 replies
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- Mysterie-Yland
- help
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It's the weekend so devs aren't on at the moment. Usually Anna is here and does name change requests for people. I recommend joining the Official Ylands Discord, it has a much larger and more active community of players to help answer questions and the devs are active there too to help with issues/bugs etc during their work hours.
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You can either buy the full Adventure DLC which unlocks ALL regions immediately, it is still recommended to follow the same progression and visit the Ylands in order of difficulty but not compulsory, or you can go the free-to-play route and grind resources and exploration points to unlock one region at a time. The game gives you both options. There's also the possibility of winning free DLC codes in giveaways hosted by several players in the community.
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RESOLVED Losing loot box when resprawn
handofthesly replied to Kay0310's question in Bugs & Technical Issues
Did you send Anna a message? It might be tricky trying to organise a time for her to help you out if you are different timezones but she should be able to join you on your map where you died and look for the box or reimburse you lost items -
Exciting! I really hope they aren't aggressive, they look too cute!
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Thoughts on game after playing for 7,936 hours
handofthesly replied to SandyT's topic in General Discussion
Have you tried sleeping to skip the bad weather? You don't have to skip whole days, you can use the leave button to stop sleeping instantly, it makes it easy to check if the weather has cleared yet (I do this when waiting to tame the mythical animals). In terms of the sharks, are you using the fish repellant flares and capsules to deter them? Usually you just need to light one and if it's active in your hot bar then it's working and you can continue swimming and mining deposits and harvesting resources etc. Normally the shark will go away after a couple of flares and you swimming in the opposite direction until your out of sight. Also, hold out for the next patch/update as they are working on rebalancing the ranged weapons so they aren't so weak any more. A big thing with the new elemental system is knowing what each enemy is vulnerable or resistant to. It may not be obvious at first but when you strike an enemy a little visual cue shows how effective it was, for example, using a fire weapon will show fire animation on the enemy when you hit them and it will be larger if it was more effective because that enemy was vulnerable to fire attacks. They are working on making these visual cues more obvious too I believe. It can be tricky working out and remembering what each enemy is vulnerable/resistant to though so I've added those stats to the wiki on each of the individual enemies pages. Stone Golems for example are 75% resistant to ranged weapons so shooting them isn't ideal, however they have 0% resistance to Energy weapon attacks so smacking them with something like the Slammer Hammer (was the Zirconium Hammer) or the Knight's Club will deal much more damage to it. -
Help with a Mysterie-Yland: Ember Yland (Potential Spoilers)
handofthesly replied to PercyCreeper's topic in General Discussion
This bug has been reported, it's been that way since the update so I don't think anyone but the devs know what is inside of that safe 😂- 20 replies
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- Mysterie-Yland
- help
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(and 2 more)
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