Search the Community
Showing results for tags 'Recipes'.
Found 3 results
-
RESOLVED Issue using seeds in recipe and blueprints
SandyT posted a question in Bugs & Technical Issues
I am trying to craft the bait for the mud moloch animal and the requirements to craft it are in the attached screenshot. It shows that I'm missing the Tall Sakura Seed, but the other screenshot show that I have 40 of them in my inventory. At this time, I can't craft this recipe. I've also run across this issue with other seeds used in blueprints. I'll have them in my inventory, but the blueprint doesn't recognize it. Is there a work around for this? Thanks, Sandy- 3 replies
-
- Blueprints
- Recipes
-
(and 1 more)
Tagged with:
-
A minor suggestion: The game has 3 variants of step-stones, all of whom can't be crafted in exploration mode: They look great though, and come in really handy when building outside. A simple crafting recipe, e.g. making them from stone chunks with a hammer and chisel, and the possibility to switch between the 3 variants, like possible with other items, would be awesome
-
- 1
-
- suggestions
- crafting
-
(and 1 more)
Tagged with:
-
The Medieval Window recipe uses an entire hammer as an ingredient instead of using durability. I presume this is an oversight, but correct me if I'm wrong. (Pretty sure there are other recipes that do this but I haven't been paying too much attention)