Jump to content

Search the Community

Showing results for tags 'Spawning'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • News & Announcements
    • Community Rules & Guidelines
    • Ylands Creator Competition
    • Dev Diaries & Sneak Peeks
    • Changelogs
  • Ylands Discussion
    • General Discussion
    • Suggestions & Feedback
    • Localization
  • Support
    • Bugs & Technical Issues
  • Exploration
    • Exploration Feedback
  • Editor
    • Editor Help
    • Text Scripting Discussion
    • Editor Bugs & Technical Issues
    • Editor Suggestions
  • Community Corner
    • Community Creations
    • Off-topic
    • Ylands 2020 Challenge
  • Ylands Academy
    • Official Tutorials
    • Community Tutorials
  • P1 Gaming's Forum
  • New Realm Entertainment's General Forum
  • New Realm Entertainment's YLands Editor
  • Kysen's Suggest A Video For Me!
  • Kysen's Forum
  • Ylands Ylander's Forum
  • Hermitland State's General Discussion
  • Flintlock Trading Company's Colonial Interests
  • Flintlock Trading Company's Membership Application
  • Flintlock Trading Company's General Discussions

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Found 2 results

  1. I've searched around but keep finding conflicting information and most of it is from older forums so I thought I'd ask here. Do mutated animals respawn if you leave at least one alive?
  2. Yep, its early access. Been seeing spawning issues due to no "No Limit Set" for X area. My original spawn Yland is so out of control with seagulls, that the frame rate is at about 12-15. Please fix this, it is not a difficult code adjustment and I am sure you guys have to be aware of this. If X number of creatures are with in Y area, then stop spawning. Please, this along with the "Land Sharks" is seriously ruining my experience with this great game.