

arkaeldren
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16 GoodAbout arkaeldren
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Came back after 8 months. UI is a complete wreck, playing with an Xbox One controller is impossible, optimization non existent. Go ahead and call me a troll, or that I am "Toxic" exc.... How about 600+ hours back in January and now I come back to enjoy some of the new features and it really is RUINED for me. You guys had every major Youtube player showcasing and you dropped the ball. I am sure many of us recommended doing some "IMMEDIATE" fixes to hold and increase numbers. You guys do realize how many PC players use an Xbox One controller right? My experience with gaming companies is that when they make mistakes with updates (UI Sucks) they tend to not admit take responsibility. Betting you guys are going to do the same, so my short love affair with Ylands is over. Good luck, but I'm betting clearance isle 4-6 months after 1.0
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Too much Ylands brand Rum and this happened
arkaeldren replied to Jdtriton's topic in General Discussion
Oh my god you rolled me out meh chair Kim.... seriously that made my daily check in. -
Pacific NW here as well. Play times can vary with a good group/w mic. I am "Old" so have no clue what Discord is .
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Yeah its been requested and tons of threads requesting more of these "tool" belt type items. But yes, soon they will implement such items. Have a great day bud.
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[Suggestion] Hatch small boat to a big ship
arkaeldren replied to Tanker751's question in Suggestions & Feedback
No offense bud, but a simple search would show the multitude of threads discussing this idea, as well as maybe being able to find them on the main pages almost pinned. Yes, most of us would LOVE this feature. Have a great day. -
Be careful, the more you explore the longer your lag pauses will be.
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Whaling in the deep sea
arkaeldren replied to GrandPunkRailroad's question in Suggestions & Feedback
Unlike some I refuse to be walking on egg shells, or afraid I might hurt some ones delicate sensibility's in a Virtual World. This world has far far to much of that already. "This" is a video game about being stranded and making a life for ones self. Go ahead and not kill anything if you don't want, but as some one once told me here, they are PIXELS. Had to do a huge culling of seagulls on every island.... No kidding HUNDREDS. Now to make this clear, I am a complete animal "Lover" and could tell you stories of how many times I have shed tears over silly things, like a baby rabbit I rescued from the mouth of a cat no bigger than a couple walnuts, the rabbit not the cat . It died in my hands 4 days later, after waking me from sleep. I cried for about 10 minutes. I was a 17 year old logger in Oregon at the time. I watch Vids of Orcas and Dolphins and I spray profanity at the large groups of intellectually challenged people. I still tear up all the time, I lost my 12 year old buddy which was a Wolf/Malamute hybrid a couple years back and I hate.... Hate how bad that hurts. I apologize for the Diary of Dren, but this is a VIDEO GAME. -
Thx for the mention about the lag, I wont bring it up again Ales. Its a lot harder to understand "your" situation from my seat, great work and I am really praying for your team and this project. "Praying" wasn't the right term, but you get me.
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Nah damnit, yes I LOVE all of what you guys are releasing. How about the Dinghy, or being able to turn your headlamp on and off??? Come on guys, I've seen a lot of good requests that are reasonably minor to implement with time and effort. How about the hang time on lag pauses that get incrementally worse with the amount of exploration you do. PLEASE, I'm trying to not stop playing, so are a ton of other players and the lag is one of the major reasons. Now that I said that, I love this community and the developers, even though I am a bit off in the head, and no one has said anything yet. Edit: Couple things i forgot, the sound range of the Chem bench and the generators and or Charge station are almost infinite. They need to have an adjustment to the distance you can hear them. Thumbs up guys, cant stand hearing my chem bench while in my bedroom from 80m away.
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Mid Game, maybe End Game. Give this a Think guys.
arkaeldren posted a question in Suggestions & Feedback
I have been thinking of the starting 11 Ylands as a type of Level I situation, then over time you could beat the best the starting Ylands have to offer, collect all the best loot and outfit a Blue Water vessel. Maybe at some point beating a final boss that would drop a map giving you general directions towards the "New set of Ylands" level II basically. Unlike the normal storms between Ylands, a trip into Blue Water, to transit to the Level II set of Ylands, would be much more horrific with "Large" seas and storms that could even damage Masts and sails which would/could result in needing repairs. Possibly with small stop off single Ylands, with the necessary materials and safe harbor to refit your Damaged ship. Depending on how well you built your "Blue Water vessel" it could possibly sink leaving you with just your Dinghy to reach one of the small refitting Ylands. Sounds a bit punishing but I like the idea, and Ales and Ane wanted the feel of a serious survival aspect. Well if the possibility of sinking and loosing most of your stuff doesn't scare the crap out of you, the sharks in Open Blue Water sure would. This would be an Epic way to transition to the higher tiers within the mid to end game. Or some modification of what I have posted. I'm either delusional over this because I thought of it, or its a great idea, I cant tell the difference(Or I just need some sleep ) What do you guys think???? yeah, not about needing sleep either.- 2 replies
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This^^^ Because the idea of tidal shifts as well as any type of tidal change would be INCREDIBLE. Voting this to become a reality at some point.
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Man came to face his accusers, not to say that means hes truthful, but I for one appreciate this kind of behavior. Like he has stated, maybe just a quick chat before jumping to conclusions would and should be first course of action.
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I think its a bit of an exaggeration calling it 6-7 seconds, but it is a persistent and serious issue. On an ending note, thank you for being patient with your responses. I could not be so diplomatic with any gaming community.
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To me this just helps validate all the great issues with Alpha, especially with a new IP. Putting out fires as well as creating as much content per patch that is possible. Stating the obvious sure, but its an extremely critical balance, to find assets to include in every update, where the ROI equates to maintaining player interest/satisfaction. Reminds me of Micro$oft purchasing MC for a calm 2.5bil, then Mojang as well as whomever else was thrown at the project to do basically nothing. Sitting back watching the modding community create TONS of content, with practically Zero staff, then watching vids from the lead of Minecraft brag about releasing another "SKIN PACK". Why it reminds me? Because they paid an Incredible, VAST amount of money thinking they could just ride out its current state. Minecraft might still be one of largest cash cows in gaming, but its loosing ground fast, and that is due to a complete halt of innovating and creating new content. With a new IP its all about trying to figure out the most cost effective/wanted changes, additions with every update. Thing is that's just as true with a Monster like Minecraft as it is with Ylands.
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Like I said, I am just reiterating on what has made some new IP launches successful and some fail. I am absolutely not telling you anything your team doesn't already know. No matter what a person thinks of himself, or what the people around him tell him he is, being so wise as to not feel the need to listen to lets say, a 60 year old homeless man, might mean he believes he's "wise enough". My bad, philosophy always sounds so trite. Ales I am looking forward to everything your team plans to release over the next coming months, I am addicted and completely feel the gaming industry has lost sight of the meaning of entertainment. So much "Realistic Graphics" video quality with ultra smooth frame rates. Wanna know why Zelda BOTW did so well, or why Fable is still considered one of the best games to come out of that decade. You don't have to look to far, Ylands has this.