Request: Consider revamping ore generation algorithms to allow the following:
1) Generation of ores in and around cave systems. and less occurrence of surface ores (approx 20-40% less than currently observed).
Encourages more cave exploration - more risk/reward
Smaller surface vein...
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Unless I'm missing some item that already does this, please consider allowing the automatic "growth" of greenery "grass" to cover up recently placed dirt in areas where landscaping was performed....
Please allow the player to utilize a seed value to influence the world generation, along with entering a world name (already supported).
This would allow people to "share" maps apart from the sharing of actual created maps in the workshop. This assumes that worldgen is using seed-based algorit...