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  1. Game hangs / freezes when beginning specific saved game load. Does not affect starting a new game. Using latest version. Output log and DxDiag attached To save time, and to make this post searchable, the log ends with these deserialization errors: Deserialization Errors (1) error deserializing object uid=34412 proto=EntityPrototype 'BLACKBERRIES' (3144) disposed entity at ylands.Entity.DeserializeEntity (ylands.Entity _, ylands.persistence.BinaryDeserializer bu, ylands.ObjectReadContext context) [0x00000] in <filename unknown>:0 at ylands.Entity.DeserializeFromBinary (ylands.persistence.BinaryDeserializer bu, ylands.ObjectReadContext context) [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) output_log.txt DxDiag.txt The image shows that the game process is still using CPU while frozen, but I've left it for over 10 minutes before now and has not recovered.
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