Game hangs / freezes when beginning specific saved game load. Does not affect starting a new game.
Using latest version.
Output log and DxDiag attached
To save time, and to make this post searchable, the log ends with these deserialization errors:
Deserialization Errors (1)
error deserializing object uid=34412 proto=EntityPrototype 'BLACKBERRIES' (3144)
disposed entity
at ylands.Entity.DeserializeEntity (ylands.Entity _, ylands.persistence.BinaryDeserializer bu, ylands.ObjectReadContext context) [0x00000] in <filename unknown>:0
at ylands.Entity.DeserializeFromBinary (ylands.persistence.BinaryDeserializer bu, ylands.ObjectReadContext context) [0x00000] in <filename unknown>:0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
output_log.txt
DxDiag.txt
The image shows that the game process is still using CPU while frozen, but I've left it for over 10 minutes before now and has not recovered.