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Ane

0.08: Elementary Editor (22/02/2016)

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Elementary Editor - 22/02/2016

 

 

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  • First iteration of the Scenario Editor (work in progress)
  • Updated main menu scene

                                                                        Old version                                                                                                                                New version

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  • Enhanced/updated character animations and movement for both camera modes

 
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  • Seeds for all existing plants
  • Game logic objects - Time Trigger, Player Role, Spawn Point, Trigger Zone 


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  • [Multiplayer] Fixed most issues that resulted in players not being able to see/connect to other player's games

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Yes, the following update will indeed contain containers (pun intended :)). As for the  scenario editor - what you can experience in this update is really just a tip of the iceberg. Right now the editor relies heavily on existing features (in other words - it feels like sort of an enhanced game mode - hence the "Elementary" in "Elementary Editor") as most of the things we did aren't that obvious from player's point of view but form a necessary basis for what is about to come. In about one month you can expect the editor to become more complex, powerful - but at the same time more user friendly. We are also aware of the fact that there is not enough documentation on advanced features like these (documentation, which comes in handy especially when everything is very new and "raw") - in order to remedy this we will soon start releasing videos about various game mechanics. 

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Update: 23/02/2016

Version 0.08.15531

  • Fixed issues where the scene could at times become weirdly colored / over-saturated
  • Fixed several texts of in-game logic object settings that were shown as not translated
  • Fixed an issue in the editor where items focused by the mouse pointer were sometimes not properly refreshed

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