During a DS game, we were using the trade window. There were too many items for how many open slots for the receiving player. Trade was started, but gave fail message. Trade window was closed, player went to clear inventory space. Player who was trying to send items did not receive items back after the close. Attempted to reopen trade window and nothing there so all items were lost.
During a DS game, we were using the trade window. There were too many items for how many open slots for the receiving player. Trade was started, but gave fail message. Trade window was closed, player went to clear inventory space. Player who was trying to send items did not receive items back after the close. Attempted to reopen trade window and nothing there so all items were lost.
Share this post
Link to post
Share on other sites