Jump to content
  • 1
Sign in to follow this  
Amber Icon

[Suggestion] Use imported Heightmaps to generate a map in the editor?

Question

I was playing around with the editor and it seems far too difficult to create a custom map without using the worldgen tool. If I wanted to create a specific biome, setting or place, it would be so much easier if players/creators could import a predesigned heightmap into the game that could be used to generate a map. [almost exactly the way that cities skylines allows players to import and export heightmaps] These maps could then be easily tweaked, decorated and filled with the rest of the tools available in the default editor.

Share this post


Link to post
Share on other sites

1 reply to this bug / suggestion

Recommended Posts

  • 0

This would be a good addition, and really fits well with some suggestions I made a while ago.

 

 

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×