The idea of having items marked as Favorites is not a new suggestion at all, I know. In fact, the old UI had a little bit of that to work with, and hopefully there are plans to reintroduce some of it.
The idea I want to suggest is the ability to have named groups within our favorites, essentially "palettes" of objects that we can open and use. We would be able to add individual items to the group, and an item could be listed in multiple groups. It could be any objects from everything we have available, whether it's building blocks, decorations, weapons, or animals. This would allow us to figure out a specific look or style, and be able to access the components for that style quickly and easily. We could set up a palette for a building, or for an entire scenario. And we would be able to save the palettes in a way that we can access them from any scenario (and maybe even in Explore mode, once the item recipes are unlocked).
If we could save multiple variations of a single object, that would be even better. Such as having a few color variations on the same Brick Block in a single palette. For that, I guess, we would need to be able to add it from the scene, or edit the properties within the palette, or both.
The idea of having items marked as Favorites is not a new suggestion at all, I know. In fact, the old UI had a little bit of that to work with, and hopefully there are plans to reintroduce some of it.
The idea I want to suggest is the ability to have named groups within our favorites, essentially "palettes" of objects that we can open and use. We would be able to add individual items to the group, and an item could be listed in multiple groups. It could be any objects from everything we have available, whether it's building blocks, decorations, weapons, or animals. This would allow us to figure out a specific look or style, and be able to access the components for that style quickly and easily. We could set up a palette for a building, or for an entire scenario. And we would be able to save the palettes in a way that we can access them from any scenario (and maybe even in Explore mode, once the item recipes are unlocked).
If we could save multiple variations of a single object, that would be even better. Such as having a few color variations on the same Brick Block in a single palette. For that, I guess, we would need to be able to add it from the scene, or edit the properties within the palette, or both.
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