I would love to see a feature that would allow users to work with hit detection mechanics without actually having to have players taking damage. This would allow us to use the combat mechanics in creative ways including teleporting players upon them getting hit as part of a puzzle game.
I would love to see a feature that would allow users to work with hit detection mechanics without actually having to have players taking damage. This would allow us to use the combat mechanics in creative ways including teleporting players upon them getting hit as part of a puzzle game.
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