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Oliver Hope

raycasts

Question

I have seen there has been a little bit of discussion on raycasts but i want to bring it up again, I feel like they are a big missing feature.

At the moment im trying to add a system where players can players can place laser security beams, however i can detect when the beam hits a wall and must stop or if the player has placed it facing a wall and its just goes straight through it. I was planning on just using a trigger zone to detect walls but then i noticed there is no option to detect any entity, if we could have that we can basically make our own raycasts. 

Is there any idea when this feature will be coming?

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