Fompster 141 Posted June 4, 2019 I have been trying to teleport players when they touch the water with the "on swim start" event listener but instead it breaks the swimming animation. I have also checked the position of the player when they are swimming and added a lever which also outputs the position and they do not match. You can see on the map what I've been trying to do. WATER_TEST.yland_2(1).zip Thanks Share this post Link to post Share on other sites
Houp 237 Posted June 5, 2019 Hi, thank you for report. Should be fixed and ready for 0.13 1 Share this post Link to post Share on other sites