Jimin Park 24 Posted April 21, 2020 I saw a dev log video that mentioned saving custom player state is possible. Basically what I want to save across play sessions (across multiple server restarts due to newly exported game) are the following: All equipments players were wearing All inventory items All storage variables for all the storages the player object was added to Could anyone link me to a guide or anything I can look at to learn how to do this? Share this post Link to post Share on other sites
Jimin Park 24 Posted April 22, 2020 (edited) Found the answer from TG. https://community.bistudio.com/wiki/Ylands_Persistent_Storage Edited April 22, 2020 by Jimin Park Share this post Link to post Share on other sites