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Jimin Park

Storing player state for multiple sessions

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I saw a dev log video that mentioned saving custom player state is possible.

Basically what I want to save across play sessions (across multiple server restarts due to newly exported game) are the following:

  • All equipments players were wearing
  • All inventory items
  • All storage variables for all the storages the player object was added to

Could anyone link me to a guide or anything I can look at to learn how to do this?

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