kimbuck 746 Posted June 28, 2020 I have been lurking and playing Ylands..and \sadly its becoming too repetitive...... the updates are novel but don't do much really So theres an Update... you go in and the maps look the same ... same islands, same places , and you know where the resources are... and you don't need a lag inducing boat .. just swim or make a raft. Head for the island you know where there will be iron... find it and take the lot ... if someones beat to you to it then the games useless, you cannot progress, so log out until next time there's an update and a new start. Hide any surplus iron you cannot carry and then head to the biome you know where there is coal ... get there, set up a base, plunder all the coal and therefore stop any other players progress. Go back and collect your surplus hidden iron, and then make the necessary work stations and tools etc to lock things up and fight off predators. Make an upper deck boat, fit two baskets and travel to the other islands you know that have other resources ... again, plunder the lot . Come back to base, pretty it up ..and then the games virtually finished until the next update, when you start again, rinse and repeat. Of course, there are now undersea mysteries and npc's and other things, but as you have succeeded in making the multiplayer game unplayable for others, you have the entire world to yourself ..others wont bother to come in, unless to grief. So that's about it . Of course if you are a creator there's the editor ... but not everyone wants that. And what are you creating for? Bring back the many islands randomly placed, the birds to watch to navigate ...also the random caves ... the current ones are predictable in design and whats in them and where. Ride-able animals? ... they be . novelties ..etc ... but wheres the game heading? And as far as mini games go , that's not what i downloaded ylands to play .. you can get similar stuff on other app sites.. Ahhhh well ... I will watch and hope .. 2 1 Share this post Link to post Share on other sites
Igor Q. 519 Posted June 28, 2020 Hey @kimbuck I'm making a small mod that there is a small chance when killing a monster/mutant/animal, that a map will be dropped that will lead the player to a hidden treasure chest. Does that sound something fun for you? If you have any fun idea's of things you'd want in the game let me know. Maybe, a way to hire monsters to fight for you or something? ? Share this post Link to post Share on other sites
kimbuck 746 Posted June 29, 2020 Ty Igor ... but the point i am trying to make is that the game has changed form the original ..its no longer explore, but exploit. You know before the start where things will be and the smarter players will tie up all the essential resources effectively making play by late arrivals useless because they cannot get resources to advance. You know where the islands will be and what will be on them The caves are no longer mysterious... like the original, but now much the same. Theres no adventure in sailing ... just now there are underwater treasures... but useless if others beat you to them You cannot advance without certain resources ..on my current mp game there were no carrots! so i couldn't fashion horse bait . Another player said they found them in an underwater wreck - oh really? Basically the game is getting too much same-ness ..islands the same .. npc's the same .... ores the same places ... its no longer explore. And now we going to get ...banana and corn guns? (sighe) my excitement cannot be contained ... i rather have a functional explore MP game. A new player in MP games with no experience will soon give up ...i see many of my former Friends in Ylands already have. Please ..bring back the random-ness and adventure that it used to have. 2 Share this post Link to post Share on other sites
Adam Snellgrove 1451 Posted June 29, 2020 Well as I mentioned before, we are working on expanding the Exploration experience later this year and that will be Epic, but Ylands will never be a MP MMO type game and it won't be balanced for loads of players going in and "exploiting" the system. Ylands is designed for SP play or with your friends, where you work together to Explore and Build, not loot what you can and get away before anyone else finds it. Maybe try getting a group of liked minded folk (I find 4 people per Exploration map is best ?) and start your own Exploration map? And of course the expansion of Exploration will be exciting, so look out for that ? Share this post Link to post Share on other sites
RedEagle_P1. 905 Posted June 29, 2020 10 hours ago, Adam Snellgrove said: Well as I mentioned before, we are working on expanding the Exploration experience later this year and that will be Epic, but Ylands will never be a MP MMO type game and it won't be balanced for loads of players going in and "exploiting" the system. Ylands is designed for SP play or with your friends, where you work together to Explore and Build, not loot what you can and get away before anyone else finds it. Maybe try getting a group of liked minded folk (I find 4 people per Exploration map is best ?) and start your own Exploration map? And of course the expansion of Exploration will be exciting, so look out for that ? Well said, I think keep letting people know this plan and they will understand your vision with the game 13 hours ago, kimbuck said: Ty Igor ... but the point i am trying to make is that the game has changed form the original ..its no longer explore, but exploit. You know before the start where things will be and the smarter players will tie up all the essential resources effectively making play by late arrivals useless because they cannot get resources to advance. You know where the islands will be and what will be on them The caves are no longer mysterious... like the original, but now much the same. Theres no adventure in sailing ... just now there are underwater treasures... but useless if others beat you to them You cannot advance without certain resources ..on my current mp game there were no carrots! so i couldn't fashion horse bait . Another player said they found them in an underwater wreck - oh really? Basically the game is getting too much same-ness ..islands the same .. npc's the same .... ores the same places ... its no longer explore. And now we going to get ...banana and corn guns? (sighe) my excitement cannot be contained ... i rather have a functional explore MP game. A new player in MP games with no experience will soon give up ...i see many of my former Friends in Ylands already have. Please ..bring back the random-ness and adventure that it used to have. I don't think they are turned to fix this due to explore being for 4 people. However, I will keep trying to make explore much more playable with the help of people like @Igor Q.. We are working on the multi-island system now. Share this post Link to post Share on other sites
Igor Q. 519 Posted June 29, 2020 (edited) 10 hours ago, Adam Snellgrove said: And of course the expansion of Exploration will be exciting, so look out for that ? This might sound crazy, but is there anyway to develop a way to "reroll" the seed of a island server and start it anew? For example, let's say you have a "home island" where everyone can relax together and multiple instance games that are connected to it. But let's say the other instanced games/islands are buggy, is there a way to reroll the server info such as have a new island and wipe all old information? It could be a great way to "debug" server issues. Edited June 29, 2020 by Igor Q. Share this post Link to post Share on other sites