Sometimes we like to work on maps over a of a few months and there can come a lot of issues if changes made impact those maps.
In this case we have a older map that we generated a long time ago in which we have been building a city roleplay. Sadly when I opened it today I noticed that all of the trees were displaced from the newly-formed terrain which seems to have appeared differently altogether.
Basically I'm thinking that the same seed produces a different terrain and now the trees no longer fit on that terrain.
I would really like to see a fix to this as otherwise this map is dead. It seems to me all older maps generate like this. So if you have a map you generated in editor a while back now its terrain/trees dont fit.
Sometimes we like to work on maps over a of a few months and there can come a lot of issues if changes made impact those maps.
In this case we have a older map that we generated a long time ago in which we have been building a city roleplay. Sadly when I opened it today I noticed that all of the trees were displaced from the newly-formed terrain which seems to have appeared differently altogether.
Basically I'm thinking that the same seed produces a different terrain and now the trees no longer fit on that terrain.
I would really like to see a fix to this as otherwise this map is dead. It seems to me all older maps generate like this. So if you have a map you generated in editor a while back now its terrain/trees dont fit.
Edited by RedEagle_P1.Share this post
Link to post
Share on other sites