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JohnMFSteel

{Experimental Branch} Error Popup while exploring World

Question

System.ArgumentOutOfRangeException: Value is too large to be successfully packed.

System.ArgumentOutOfRangeException: Value is too large to be successfully packed.
Parameter name: unpacked
+t ylands.Navigation.VectorI3ToLong.Pack (VectorI3)
ylands.Navigation.NavPathFinder.FindPath ()
ylands.Navigation.NavPathFinder.Execute (TaskThread)
TaskExecutor+TaskExecutorImpl.WorkerThreadFunction (Object)
System.Action`1[T].Invoke (T)
System.Action`1[T].Invoke (T)
System.Threading.ExecutionContext.RunInternal (ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext.Run (ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper.ThreadStart (Object)
System.Action`1[T].Invoke (T)
Logged at
System.Action`1[T].Invoke (T)
System.Action`1[T].Invoke (T)
System.Threading.ExecutionContext.RunInternal (ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext.Run (ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper.ThreadStart (Object)
System.Action`1[T].Invoke (T)

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Mine seems similar. I was testing Santa's Workshop in the beta and placing an item in a zone that would attach a label and then despawn everything with that label.

System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.

System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
+t System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey)
ylands.ScriptModule.UpdateLabelsAfterSpawnChainChange (Yuid)
ylands.scripts.PlayScenarioScripts.OnEntityIdChanged (Entity, Yuid, Yuid)
ylands.WuSpawnChainEntityChange.Fire (SpawnChainBehaviorModule, Int32, Object)
ylands.SpawnChainBehaviorModule.HandleEvent (String, Object)
ylands.Entity.HandleEventImpl (String, Object)
ylands.Entity.HandleEvent (String, Object)
ylands.TimerCompletionData.Complete (WorldData, TimerCompletionData&)
ylands.WorldTimer.ExecuteCompletionActions (FloatPriorityQueue`1, Single, Int32)
ylands.WorldTimer.Simulate ()
ylands.WorldSimulation.Simulate (WorldData)
ylands.UpdateLoop.Update ()
Logged at

20201208023148_1.thumb.jpg.90c85dc7d044db66e84f2136a46d19e2.jpg

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Another one when opening an old (very full) exploration map in editor.

!!Unable to resolve combine data id ''

!!Unable to resolve combine data id ''
+t ylands.Combining.CombinedEntityModule.GetCombineData ()
ylands.Combining.CombinedEntityModule.OnGoAttached ()
ylands.Entity.UAssignGO ()
ylands.CompositeUnit.OnGOAssigned ()
ylands.Vehicle.OnGOAssigned ()
ylands.Ship.OnGOAssigned ()
ylands.Entity.UAssignGO ()
ylands.EntityProcessor.SpawnOperation (Context&, Entry&)
YlandsClient.CompassPivotProviderDelegate.Invoke (Vector3&, Quaternion&)
ylands.SpawnProcessor.ProcessNonEmpty (BlockSpawnData, EntryBag, Category, FrameUpdateBudget)
ylands.SpawnProcessor.SpawnBlock (BlockSpawnData, FrameUpdateBudget)
ylands.SpawnProcessor.ProcessSpawnQueues (FrameUpdateBudget)
ylands.SpawnProcessor.Update (FrameUpdateBudget)
BudgetedFrameUpdate+Implementation.ProcessUpdates ()

!!Unable to resolve combine data id ''

!!Unable to resolve combine data id ''
+t ylands.Combining.CombinedEntityModule.GetCombineData ()
YlandsClient.CombinedEntityVisuals.EnsureInitDesc ()
YlandsClient.CombinedEntityVisuals.EnableRenderersImpl (Boolean)
YlandsClient.VehicleScriptVisuals.ToggleAttachedObjectRenderers (Boolean)
ylands.CEntityScript.OnVisibilityChanged (Boolean)
YlandsClient.WorldVisibility.ToggleEntityVisibility (YuidMap`1)
YlandsClient.WorldVisibility.DispatchEvents ()

20201208041624_1.thumb.jpg.7087c35d09559f677857358b98e0104c.jpg

20201208041807_1.thumb.jpg.f633cd7cba707818caed8ec85eab3e8a.jpg

Edited by ocnoglittle
there was a second part apparently

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