Deage McDiddly 3 Posted August 11, 2021 (edited) So far I love the object brush tool for placing down vegetation, rocks, and so on. Unfortunately, it's not working well with trees. It does work, but upon saving my editor map and reload that save only my trees have issues. I created my own palettes to use on the areas, but hey get replaced completely by regulars Conifers of the sorts as if I never placed down the other types. It's happened at two locations that I have utilized the tool. Only to those trees though. Essentially, I will use a custom palette to place down trees and then save the game. Upon reloading that save, any areas that I used the tool to place only trees will be replaced by just regular conifers. Screenshots are provided as before(Prior to reload) and after(After reloading save): Please let me know if this is a bug or if I'm using the tool incorrectly. Thank you! UPDATE: I also believe it is effecting bushes as well. My assumption is once I reload, the game thinks that an original palette of trees is to be loaded and not the custom one I made. Edited August 11, 2021 by Deage McDiddly Update 1 Share this post Link to post Share on other sites
bobo198312 121 Posted August 12, 2021 if or when it happens again you may want to get the out put log and the out put clean log for the devs to look at to see whats up 2 Share this post Link to post Share on other sites
Deage McDiddly 3 Posted August 12, 2021 This happens every time I reload the game so it shouldn't be difficult lol. I'll try and provide that though. I will say I'm not sure how to obtain a log. Haven't done that before. Share this post Link to post Share on other sites
Deage McDiddly 3 Posted August 13, 2021 (edited) Hope this helps! Edited August 17, 2021 by Deage McDiddly Bad logs Share this post Link to post Share on other sites
bobo198312 121 Posted August 13, 2021 On 8/12/2021 at 12:09 PM, Deage McDiddly said: This happens every time I reload the game so it shouldn't be difficult lol. I'll try and provide that though. I will say I'm not sure how to obtain a log. Haven't done that before. oh ok. the logs will help them penpoint why its happen and get a fix for it. 1 Share this post Link to post Share on other sites
Deage McDiddly 3 Posted August 17, 2021 Updated logs. Correct ones this time lol output_log_clean.txt output_log.txt Share this post Link to post Share on other sites
Deage McDiddly 3 Posted August 17, 2021 It appears every Conifer except for the very tall and possibly the baby one one gets replaced by the standard conifer. I've been trying to use different variations in the paint brush tool to see if it resolves the issue, but after reloading my saves it still persist. I noticed that the same trees for conifers fall under different names. "Conifers" & "Tall Conifers", but they seem to be the same trees. Is there a reason why and could that possibly be confusing the brush tool to replace trees after reloading? Share this post Link to post Share on other sites
Deage McDiddly 3 Posted August 17, 2021 Instead I've tried using just placing the entity conifers manually and they are still there upon reload. So it would seem it is directly correlated with the object brush tool in some way. Both Conifers I was having trouble with maintained upon the reload. Share this post Link to post Share on other sites
Houp 237 Posted August 20, 2021 Hi, thank you for report. It is an issue on our side. We are looking into it. 2 1 1 Share this post Link to post Share on other sites
Deage McDiddly 3 Posted August 23, 2021 Thank you for the update! 1 Share this post Link to post Share on other sites