Currently, Ylands has plenty of resources to work with, But some of them aren't quite realistic, or could be changed. Adding different variations of Materials could spark another generation of Items. I imagine something like Terraria, where you can make armor and weapons out of almost anything, especially the trees.
(1 : Wood)
Wood is first on the list. There are several variants of trees in Ylands, however, they all drop the same stuff. Adding new types of Wood to drop from each variant of tree would allow players to explore their creative side a little more in-depth, for there will be plenty of new blocks to come along with these new resources. Thinking of Terraria again, it would be nice to make various weapons and tools from each type of wood for convenience, and creative purposes.
(2 : Ammunition)
Currently, Ammunition is a bit lacking. We have Arrows, Bolts, Musket Balls, and Bullets. I'd like to see more variants of ammo, created from different resources. I'd like to see a difference between an Iron Musket Ball, and a Zirconium Musket Ball, Damage-Wise AND Function-Wise. The Higher-Tier Resources would essentially be-able to be crafted into more damaging and effective Ammos for ranged weapons.
Currently, that's all I have to say. It WOULD be nice to see this in-game, or atleast as a running idea in the Team's head.
Currently, Ylands has plenty of resources to work with, But some of them aren't quite realistic, or could be changed. Adding different variations of Materials could spark another generation of Items. I imagine something like Terraria, where you can make armor and weapons out of almost anything, especially the trees.
(1 : Wood)
Wood is first on the list. There are several variants of trees in Ylands, however, they all drop the same stuff. Adding new types of Wood to drop from each variant of tree would allow players to explore their creative side a little more in-depth, for there will be plenty of new blocks to come along with these new resources. Thinking of Terraria again, it would be nice to make various weapons and tools from each type of wood for convenience, and creative purposes.
(2 : Ammunition)
Currently, Ammunition is a bit lacking. We have Arrows, Bolts, Musket Balls, and Bullets. I'd like to see more variants of ammo, created from different resources. I'd like to see a difference between an Iron Musket Ball, and a Zirconium Musket Ball, Damage-Wise AND Function-Wise. The Higher-Tier Resources would essentially be-able to be crafted into more damaging and effective Ammos for ranged weapons.
Currently, that's all I have to say. It WOULD be nice to see this in-game, or atleast as a running idea in the Team's head.
Edited by Hunter-Over-FireShare this post
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