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Aleš Ulm

Dev Diary #22

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Hey there, fellow ylanders!

We’re almost there - in just five days we’ll hit Steam. We’ve worked hard to fix as many bugs as possible, and now we have a version ready that we call "Steam Release Candidate" that we’ve just released to you so that you can test it and let us know if there are any critical issues. If any are found, we’ll do our best to fix them in those few days left.

We fixed a lot of critical issues. Some things related to ships in MP - sadly not all, but those remaining stay our highest priority. Also the one about falling through the terrain, and although it’s impossible to say if this fixes all the occurrences of this issue, we made sure that even if it happened, the situation would be handled gracefully, and players won’t lose their items. Many other things got fixed or improved as well - you can find those in this update's changelog.



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Winter is coming Ylands Steam release is coming
 

This Dev Diary will be, once again, quite short because of the obvious reasons, but I promise that next week we'll tell you a lot of very interesting information about Q1 2018, so stay tuned!

Still, it wouldn’t feel right to post this without giving you at least something concrete. Do you remember how at some point we talked about a special force field that could help you protect your property? Initially, we wanted to have it in 0.7, that will be out in early 2018. We understand, though, that the padlocks don't solve everything, and so we decided to do our best to have at least the first iteration of this feature working in the smaller update that will be released around December 20th (which will contain yet another long list of fixes and improvements).

Also note that before the Steam release the non-Steam version will be terminated, so the old version launcher won’t let you play the game anymore.

Since this is the last Dev Diary before arriving at Steam, let me just thank you again for your help and support, and we’ll see you on the other side. Until then, have a great time and stay classy!

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Well glad i could help out in any way :) Ylands ROCKS! excitement will be high the next few days for the entire team as it is the next big step for the entire team and seeing how much reactions their already are on the social media channels the last few days (twitter, facebook,youtube, steam, discord and reddit) @Ane will have her hands full the next couple of days as now more and more youtubers are picking up the game and showing some awesome gameplay which attracts a lot of people at the moment ;) 

 

Either way: good luck in these last few days before steam release i would say put the champagne in the cooler on time and get a lot of cake ready because the entire team will need it to celebrate the launch! Let's hope that the social media channels will go crazy again just like they did after the E3 presentation :) 

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