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Shadow72

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Everything posted by Shadow72

  1. Shadow72

    I think the Visual Scripting could use...

    It would be cool if we could get what a player types in chat so we could make custom commands.
  2. Shadow72

    Multiplayer Burnout - 24/7 Lies

    I think a lot of people want to have their server run 24/7 but the server software just cant do it at this point in time. Most servers you are lucky to get a week of play time until it becomes unplayable due to the lag. The servers need to be fixed before 24/7 hosting is viable.
  3. Shadow72

    Ship Stuck!

    I have also had this issue before. For a quick fix open the map up in the editor and move the boat. It usually fixes it.
  4. Shadow72

    Sneak Peek #43

    Will admins on a server be able to bypass other peoples energy barriers?
  5. Shadow72

    Dev Diary #23

    Will admins on servers be able to remove and edit other peoples energy barriers? Will players only be allowed 1 energy barrier or can the owner of the server set the amount of energy barriers each player will get? Will players be allowed to place energy barriers on boats and cars?
  6. Shadow72

    Any plans to have more islands in a game

    They said they would talk about this in the next Dev diary.
  7. Check your email for a code. They sent out steam codes around month ago.
  8. Shadow72

    Lag spikes?

    Are you playing multiplayer or single player? There is a weird bug that lags the server when someone joins.
  9. Shadow72

    Kick/Ban

    Commands: /cmdlist /kick /ban /promote /demote /w /freecamera /killme /unstuck
  10. Shadow72

    Early Access plans!

    Are you guys still planning on having modding support?
  11. Shadow72

    Dedicated Server FAQ

    They said they would start working on it mid January.
  12. Shadow72

    RESOLVED No menu when starting the game

    It looks like some of your files got corrupted. Reinstalling the game should fix it.
  13. Shadow72

    RESOLVED No menu when starting the game

    NVM, I forgot the trial isn't on steam :).I would try redownloading the game to see if it fixes it. Something might have gotten corrupted.
  14. Shadow72

    How does the multiplayer survival work?

    Right now you can't host a dedicated server because they haven't released one for the new update. I also agree that there shouldn't be a player limit for servers.
  15. Shadow72

    RESOLVED 0.6 bugs

    You are unable to scroll after you purchase something from the coyns shop.
  16. Shadow72

    Dedicated server for 0.6

    Where can I find the dedicated server for 0.6? I have tried looking for the servermonitor but it looks like it has been removed.
  17. Shadow72

    RESOLVED 0.6 bugs

    When generating terrain in the editor the "Random Sites" dropdown doesn't work. When previewing a sound in the editor it only plays through your right speaker.
  18. Shadow72

    Windowed Fullscreen

    It would be nice if there was a windowed fullscreen option in the graphics settings.
  19. Flags will not rotate when using the player role entity offset(You can test this by creating a time trigger and setting the rotation to "Entity Offset" and the entity to "Player Role" and having it repeat every 0.001 seconds).
  20. Shadow72

    DEV ANSWER Flag Rotation

    @Ane Yes, other entities work. It does make sense that the flags rotation would only be affected by the wind. So this isn't a bug.
  21. I have also noticed how the blocks will sometimes be slightly off grid. Solution 1 isn't being used right now, the reason why you get a slight performance increase is because they are not rendering faces you can't see. I am not too sure if them using polygons to color blocks instead of textures is affecting performance but if they were using textures it would be a lot easier to optimize. Solution 2 would only help with bigger buildings, but that is where most of the lag comes from so you would still see a big fps increase.
  22. Before I say how I think it should be fixed lets go into why you are having the performance issues in the first place. In your stadium your main building block is a stone block which is a very small block for what you are building. It looks like there are well over 10,000 of them in your stadium. Each block has 6 faces so your computer has to render over 60000 faces(This number could be a lot lower depending on if they are rendering faces that you can't see). Rendering that many faces can put a lot of strain on a computer. There are 2 ways to fix it that I can think of. 1. If two or more of the same blocks are touching they would combine edges. Pros: The user wouldn't have to do any work to make sure their builds are optimized Cons: It may be impossible to do based on how blocks are handled It would take a lot of time to implement correctly 2. They can add new blocks called "Wall Blocks". Wall blocks are a bigger block that looks like it is made up out of multiple smaller blocks(There would be different sizes of them). Pros: Easy and quick to implement Cons: The players would have to make sure their builds are optimized The issue may still exist with larger builds
  23. Shadow72

    Editor Suggestions

    Usability Pressing shift while rotating a object will make it snap to angle. Have keybinds for the editor(ex: R will select the rotate tool). Allow people to put objects in a favorites list for easy access(Favorites list would be another tab next to Compositions). Have a button that will return you to a location incase you accidentally get lost when flying around in the editor(Location will be auto set when you create a new project and can also be manually set). Have a 0.5 grid option. Compositions Allow grouping and ungrouping of compositions(What I mean by grouping) When clicking on the edit composition button there will be a option to have whatever you have selected overwrite the composition Allow you to pack multiple compositions and release them on the workshop as a Composition Pack(Will reduce flooding of small compositions on the workshop). Player Role Friendly fire option Role color(Have the player glow a certain color to distinguish teams) Event Listener Add Player Interact With Environment listener. Allow interaction drop down to be searchable Time Trigger Move Repeat Count to its own drop down(Can be a little confusing having it in the Initial Delay drop down). Particle Effect Have a box around it based on the scale like Trigger Zones have(So people can easily see how big the effect will be). Basic Logic(New game logic object) Allow you to run basic logic based on data and then perform a action(ex: If players health is above 20 then do a action) Have actions that will perform when true and actions that will perform when false. Be able to check against if something is >, <, ==, or is enabled. Actions Allow Show Message action to have no speaker and have the text appear on the screen(Adjustable size/position) New action that will allow you to cancel the event(For Event Listener).
  24. Shadow72

    i bought the game a while back but...

    Did you sign in with the right account?
  25. Shadow72

    control

    Go to Settings>Controls and then uncheck invert vertical axis.
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