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Everything posted by Igor Q.
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Maybe a harpoon?
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RESOLVED [YLD-14451] Inventory/Equip/Drop error
Igor Q. replied to Indomitus's question in Bugs & Technical Issues
I've had a similar issue where when using the Equip entity - spawn entity template function, if I had a specific active item it would sometimes not equip... such as a book I want the player to hold. It would be really inconsistent and sometimes would work and something wouldn't. -
I think it would be really neat if we could have blueprints items in custom games with preset compositions allowed and give those to players. Imagine being able to play a strategy game where you can build structures using some form of currency and it auto builds the structure for you
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Adding Pics to Objects / Materials
Igor Q. replied to DW's Gaming N Animation's topic in General Discussion
Too much work lol ^- 7 replies
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- Ylands
- Transformers
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Adding Pics to Objects / Materials
Igor Q. replied to DW's Gaming N Animation's topic in General Discussion
I would see this being super useful for blueprints...- 7 replies
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- Ylands
- Transformers
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I would suggest going on variations using the RGB system. Black, Grey, White, Red, Green, Blue would give you values from 0 to 255. Then I would start doing combinations like 255,255,0 which gives Yellow so on and so forth. This might also be worth something considering https://en.m.wikipedia.org/wiki/List_of_software_palettes
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Hi (not sure if this is the best place to post because I couldn't find it anywhere else) I originally set my Ylands in game name to "GoF----Yourself" but since it was inappropriate I changed it to "GoFunYourself" later on. However when I made my forum account I set the name to Igor Q (and started posting alot). However at this point it's confusing because people now know me by 2 different names. Could I get another chance to change my Ylands in-game name to Igor Q. ? Thanks
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No. 2nd and 3rd row are too similar. I would go with Black, White Light + Red/Orange/Yellow/Green/Cyan/Blue/Pink Dark + Red/Orange/Yellow/Green/Cyan/Blue/Pink
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Added 2 new scripts.
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Hi Could we implement a feature to have Folders for maps? Currently I save multiple version of different maps I'm working on and I'm flooded with +40 versions of each map.
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From everything the devs have teased us on the Ylands Editor, I feel more excited about this upcoming patch than even the initial launch!
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Which support do I contact? i tried the bohemian website but couldnt find the info
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RESOLVED [YLD-14380] Bug: Color problems when changing between else/elseif
Igor Q. replied to Oliver Hope's question in Bugs & Technical Issues
I never reported it. I just got used to the game editor crashing frequently. -
This was immensely helpful. I'm glad I didn't destroy my brain trying to figure out how to code this!
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Would it be possible to allow zone collision that can be enabled or disabled? It would be useful for creating invisible blocks, boundaries, etc. (Only along the surface however)
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Being able to set a default data type for custom paramters
Igor Q. replied to Oliver Hope's question in Suggestions & Feedback
What if there was a last set values check? Like, the last number, color, string etc gets saved on temp. memory and when you try to fill in the next slot it gives you a click option to autofill with last set settings? -
Being able to set a default data type for custom paramters
Igor Q. replied to Oliver Hope's question in Suggestions & Feedback
Imo seems like a bit unnecessary optimization vs. other problems... -
(This is the equation using an offset formula, using a Radius of 1) Set Radius Variable = 1 Set Z = Random num 0 to 1 Set Y = Random num 0 to square root (1-Z^2) Set X = Random num 0 to square root [1 - Z^2 - Y^2 ] Random Point (x,y,z) with Radius 1 Note: To make this equation always give a point along the surface and not just inside set the last equation Set X = square root [1 - Z^2 - Y^2 ] without using *Random Num*
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I could write the code myself to get a random point inside a zone, but this feature wouldn't be available to most people who aren't good at math...especially for spheres...
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RESOLVED [YLD-14380] Bug: Color problems when changing between else/elseif
Igor Q. replied to Oliver Hope's question in Bugs & Technical Issues
Annoying bug, but I reckon it's not a huge deal compared to my editor (and probably everyone elses) crashing every 10min. -
Being able to set a default data type for custom paramters
Igor Q. replied to Oliver Hope's question in Suggestions & Feedback
Do you mean similarly to when you have to assign a variable to a value type at game start to prevent bugs? -
New weapon woop woop!
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I'd like to be able to modify the size and position of zone triggers within the script editor. Ex: Set zone trigger to position of player. Spawn an entity at a random point within the zone. If X condition, make the zone size Y. This kind of trigger requires setting the position of the zone trigger, the size, and possibly obtaining a random coordinate/point from within the zone.
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How did you find out about the Ylands editor?
Igor Q. replied to RedEagle_P1.'s topic in Editor Help
I played Ylands for a bit but as soon as I got bored with having all my buildings on my ship (so OP ) I tried the editor and realized how awesome this might be....it brings the nostalgia of WC3 golden days -
Hi When we currently get custom game errors we usually get something like "null variable"... However could we change this to always indicate the object name, ID, and script line that is causing issues? Ex: Time Trigger, ID# 134, Set Count = Count + 1 This would help immensly.