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SandyT

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Everything posted by SandyT

  1. SandyT

    Dev Diary #261 The places you go

    The island on the right is the one I'm waiting to find. I'm getting all my resources together and ready to move to it as soon as it is available. When is 1.12 going to be released? I'm pretty psyched about this update. 🙂 Sandy
  2. SandyT

    1.11 Update Blueprints FAQ

    I don't think it should go away. I'm loving the number of really good blueprints that we can purchase. I think it's important to give feedback on issues that we run into when using the blueprints, so the creators can fix them. I've also learned a lot and gotten some great ideas of how to create items just by studying how their blueprints were made by deconstructing them. And you don't have to purchase any blueprints if you choose not to. But I do think the option is a good one for those who do use it. Just my humble opinion. 🙂 Sandy
  3. It would be great if we had the 4 x 1 x 4 plain stone building block. Thanks, Sandy
  4. SandyT

    1.11 Update Blueprints FAQ

    WOW! There are more blueprints available today than yesterday and some of the builds are so amazing! Thank you for making this change. It will be my pleasure to purchase some of these blueprints that other players have spent so much time building and I'll be able to give back to them a little. I can tell right now, that I'll need to buy more coyns - there are so many I could use! A question though, will we still be limited in the amount of blueprints we can have? I keep a separate folder on my desktop to keep the blueprints that I'm not currently using due to the limit allowed in the game. Just wondering if that has changed also. Thanks, again! Sandy
  5. SandyT

    Dev Diary #252 Adventuring in '23

    I'm using the hammer on remodeling my ship. It also won't go in the tool box.
  6. SandyT

    Dev Diary #252 Adventuring in '23

    I'm playing the Windows version so I'm not sure if this is the same on the Steam version, but the demolition hammer doesn't work now. Also the key for the tower (that I got from the submarine) still doesn't work on the sphere. Thanks, Sandy
  7. SandyT

    Dev Diary #247 Did you know that...

    Some things I've noticed. When you make the zirconium saw, it only takes 2 cuts to fell a tree instead of 8. But when you make a zirconium axe, it still takes 8 cuts to destroy the stump. You can make a 4 x1 wooden beam with 1 log, but when you make a 1x1, it takes 1 log to make one. It should be 4 of the 1x1 instead of only 1.
  8. SandyT

    Dev Diary #247 Did you know that...

    Do you want us to post them to this thread?
  9. I have a friend in my social network, but when I try to invite them to my map, it says it is an incompatible version. My version is the Steam version and my friend's is the Windows version. Why wouldn't they be compatible? Are they different? Thanks, Sandy
  10. I almost hate to admit this idea came from a dream about the game, but it did. In addition to the damage shown on the characters health, it would make it more obvious if the damage also showed on the characters clothing. For instance when there is damage, the damage also shows as tears on their clothing. It really looked realistic in the dream! Thanks, Sandy.
  11. Would it be possible to hide energy lines if we aren't holding the Energy Linker? It used to be an option in the old legacy game which I really liked. Someone else had mentioned that they wanted the lines to show in certain situations, ie. electric power lines. It would be great if we had the option to do it either way or possibly be able to color the lines something other than the green? That might help to hide them or actually use them as part of a build. Thanks, Sandy.
  12. The workstations have a lot of details and mechanics showing. If they could also show animations when they are running, it would be a great added visual.
  13. I'm having the same problem, but this is on a blueprint from Ylands store. I've attached screenshots to show what the issue is. This is actually on the Ylands Windows version and the player name is SandyTee. Thanks, Sandy
  14. SandyT

    Update 1.10: YMPROVED YLANDS

    @anna_svecova I restarted a new character in the Windows version of Ylands to see how the game works from the beginning after all the updates that have been posted. I think the team has made some wonderful improvements - kudos to you all. However, I did copy some of my blueprints from my original account to my new account and I've discovered that it is really taking a long time to acquire some of the recipes needed. I've earned 463 exploration points by now and I'm still missing several recipes needed to construct my blueprint, such as the blue and white tile, shaded windows, medieval windows, an angle baroque stone block among others. I've been to several islands in all of the biomes (81 islands so far) and I'm getting discouraged with how long it is taking to "find" the recipes that I'm missing. Can you give me an idea of how many points I'll need to complete the recipes I'm missing? Thanks! Sandy
  15. SandyT

    Tech-Tree (Crafting Recpies)

    I would like to add some suggestions to this as well. It would be great if we didn't get the notification of a new recipe unlocked after the first time it is unlocked. I've started a new character and going from the beginning again. I've collected quite a few exploration points and visited several locations, however, I keep getting the same encounters. Each time it says I've unlocked, etc.. it is a duplicate of what I already have. I've been trying to find new types of encounters as I'm trying to unlock all the tiles and baroque stones in the building section. So my question is - are certain encounters only able to provide certain new recipes? It seems like there are a lot more recipes than encounters. What else will provide new recipes? And can we have them not marked as "new" again once they've already been unlocked? Thanks, Sandy
  16. Hi, anna_svecova - I think by adding the Windows version shortcut to the taskbar, it might have solved my problem. If that changes after I repurchase the DLC, I'll let you know. The new Windows character name I'm using is MiniMe2 now but I still have my SandyT Steam account as well. I appreciate you checking on this! Thanks! Sandy 8-26-22 I discovered that by creating the shortcut in my taskbar, it loads the game from Bohemia instead of Steam. This works! The first time I used the shortcut, it asked me to choose which account to associate to it. It allowed me to choose the SandyTee account (the one I purchased the DLC) so life is good!! The MiniMe2 account is no longer used. I wanted to put this on here in case anyone else was having trouble. I wanted to start a new character so I could start at the beginning to see how the game works with all the improvements and that is working good - but I didn't want to lose my main account that I've worked on for years. Thanks!
  17. I purchased Ylands Dec. 2017 when early access opened and I've played over 7500 hours on my main account. I wanted to see how hard it would be to play now without all of the resources that I've collected. So I created a new email account and purchased the Windows version with the new email address. I purchased the exploration pack for the new account also and played through the starter island and had sailed to a new island or two. I probably made a mistake to download it on the same computer that I have my main account, but now when I try to start the Windows version, it is asking me to create a name and essentially start over. Since I've purchased it again, I really don't want to do that. Do you know how I can locate the actual .exe file for the Windows Ylands version? Thanks for any assistance you can give me on this. Thanks! Sandy
  18. Thank you, BinarySemaphore, that is where the Windows app was stored. Unfortunately, it didn't save the progress I had made. I opened the play store and it showed it was installed so I clicked play from there. It brought me to the opening screen to create a new character. It also gave me the option to pin it to the taskbar. I did that and I can now open either the Windows version or the Steam version. This time I just used the trial DLC instead of buying it. It seems to be saving my progress now so I'll buy the DLC again after the trial is over. I appreciate your help on my question - thanks!
  19. SandyT

    Where to find.....?

    In deep oceans and undersea caves is where I've found them.
  20. SandyT

    Dev Diary #221 Rebalancing the Future

    That does sound like a good idea. You know, that would be great use for the refrigerator that I've been trying to interest the devs into adding for a while.
  21. SandyT

    Dev Diary #213 Feedback, please!

    That link doesn't work for me. Is there another way to reach the survey?
  22. I can't find the Frost armor, the Fishscale armor, or the Hard Rock armor. Also, I'm missing the Bronze helmet, the Santa armor boots, and the Wooden helmet and boots. I believe that I have hit all the possible vendors, including the armoror that we can create. Does anyone know where I might find these items? Thanks! Sandy
  23. SandyT

    Gathering full sets of all the armor

    Quote: Can you find the leather armor that use to be a skin? Yes, it is now called the Raider armor and it is in the encounters with the bandits that are in 2 separate places on the same island, they are built with wooden fences as the tent sides.
  24. Quote: Good work @PercyCreeper. But where would i find these last notes/clues? I think it is around the pond area.
  25. SandyT

    Tutorial

    Thank you for bringing this up in the forum. I went through the Tutorial when it first released, but I didn't get anything about entering the tutorial. I tried it again today and it worked. I finally have the accomplishment that I finished the tutorial. LOL - thanks!
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