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Chocho-bis

Ylands QA
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Everything posted by Chocho-bis

  1. Chocho-bis

    RESOLVED Map tile bug

    Should be fixed for a long time, this old map work differently than the one present today, sometimes the part at 0 0 0 was replaced by the part where player was loaded.
  2. All mentioned issues should be fixed in current version of the game.
  3. Chocho-bis

    CANT REPRODUCE [YLD-7822] CRASH - Crafting Beams

    Just to clarify since it was never written here, these logs had nothing to work with. That crash happened on some random processor thread and unless things like these happened regularly or unless we have the particular PC in our possession, there is nothing we can do with it.
  4. Chocho-bis

    RESOLVED I can't play Ylands

    Trial version is no longer viable so this should be obsolete.
  5. Chocho-bis

    RESOLVED Can't download the game

    Trial version is no longer viable so this is obsolete.
  6. Chocho-bis

    RESOLVED Spinning Glitch/Bug Camera

    This should not happen in current version of the game. IF it happens still, please send an in-game report (settings -> feedback) which sends us logs. issues like these are mostly caused by hardware/software which modifies controls (even accidentally plugged devices like steam deck, wireless keyboards or even some devices like cleaning robots wired through Bluetooth can send a lot of messages to Windows which can translate it for unity engine as some sort of controls).
  7. Chocho-bis

    RESOLVED Cant Join Server with Password

    Whole UI was redone, should be fixed for all similar windows everywhere.
  8. Chocho-bis

    RESOLVED [YLD-7094] Rain inside cave

    This should be fixed for some time in most of the cases. But to clarify it is limited by the unity engine, if you create some custom scenario with cave which has 500 meters from ceiling to bottom you will probably see rain there still(especially on mobile). If the system cannot find any ceiling -> it automatically assumes you are in free space and there is always limit in what you can render. This should never happen in normal adventure but It can happen in custom map.
  9. Chocho-bis

    DEV ANSWER [YLD-7639] Ship ladders

    Ladders should be now removable. As for the asymmetrical stuff - this is still present in game. It does not have any reasonable solution mainly because of the backwards compatibility. Those ladders are serialized in the ship and any change would result into breaking older built ships/blueprint etc. I am still leaving the ticket opened in case someone would duplicate and reserialize these assets in DB and tweak it somehow, but it is very unrealistic.
  10. Chocho-bis

    RESOLVED [YLD-7629] Host unreachable =(

    This should be fine in current version, In case similar issues appear now -> person who cannot join can just send in-game feedback which automatically send us logs.
  11. Chocho-bis

    RESOLVED Crash on MP server

    Networking was not finished at that time, should be fine in present version.
  12. Chocho-bis

    RESOLVED Truly mysterious Yland

    All these problems should be fine in current version. All data regarding biomes, weather and visualizations of voxels should load properly now.
  13. Chocho-bis

    RESOLVED 0.6 bugs

    All of the mentioned issues should be fixed in current version
  14. These issues were caused by several problems (most of them were in world simulation though). Should be fixed for several years now.
  15. This version no longer exists so problem should be obsolete.
  16. Most of these issues were fixed. By saying most there can be a corner case where PC does not meet minimum requirements and when there is heavy load of entities AI threads can freeze, this can be fixed by reconnect.
  17. Chocho-bis

    RESOLVED how repair green

    This should be obsolete by long time, if any similar issue appears in future, you can send feedback through in-game option (settings or message system) and this will send us necessary info to find out what is going on.
  18. Chocho-bis

    RESOLVED Game performance / entity amount limitations

    In current version this should much better, but of course there are always limits, Blueprints can be used up to 50K blocks on PC (not dynamic ones of course). Many players have building with 100K+ blocks on their maps and it works. 200K blocks on one block of terrain (96*96*96meters) makes loading times very long so it is not recommended 500K + blocks on one terrain block makes the game loading times unbearable.
  19. Well some developer closed this as WONT FIX but to clarify. Currently the PC version of game has mouse/keyboard support and gamepad support. Everything should work fine with those. As for special joysticks we do not support those.
  20. Chocho-bis

    RESOLVED [YLD-6903] Editor limits

    This should be fine in current version of the game. Later on we implemented system which does not rely solely on unity LODs which improved behavior in editor immensely. Should be fine now.
  21. We removed this option from editor before some time, so this should be no longer relevant.
  22. Chocho-bis

    RESOLVED [YLD-6895] Stuck spinning on horse

    should be no longer relevant in current version of the game.
  23. All of mentioned issues should be fixed by now. In case of dropping items, all of them are put in to one "death container" which should be marked visible in Ui and on map and should not spawn under workstations.
  24. There were several similar issue in the past, All of them should be fixed by now.
  25. Chocho-bis

    RESOLVED Launcher issue

    Issues should be no longer relevant since launcher version do not exist.
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