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Harry Pines

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Everything posted by Harry Pines

  1. Harry Pines

    Warship Castilla

    --------------------------------------------------------------------- LINK TO ASSET: https://workshop.ylands.com/asset/1213 PICS AT THE BOTTOM: LINK TO DEVELOPMENT DIARY AND FIRST SHIP: -------------------------------------------------------------------- After more than a month of work. She's finally ready to share in her first rendition! She has 2 decks, 32 guns, scripted cannon fire, survival friendly reloading, and even a rangefinder (in more detail below)! Comes fully...
  2. Harry Pines

    Warship Castilla

    Hopefully not Necro-posting, but I I finally caught some notifications in my inbox and released a version into the current workshop with the game-breaking elements removed and the items stripped down for players' own adventures. the bark wasn't perfect as I don't really have the time to get back into Ylands at the moment, but hopefully, it's something for people to enjoy!
  3. I am tired of trying to use the move and rotate tool on a selected object only for it to instead select another object and drag it somewhere else. the system works fine when you are far away from the object but as soon as you try to make some fine adjustments you are s**t out of luck
  4. Harry Pines

    ship stuff by zarwil

    I can't speak for zarwil, however, we had a furnished frigate in the works but an update broke some of the saves, Without a mirror tool there's a lot of tedium involved and it's up to him to find the time to make a hull.
  5. Harry Pines

    0.14: Playful Platform (05/09/2019)

    Hold on a second, I wasn't supposed to be able to add scripts and features to my ships? I was under the impression that people were supposed to load the blueprint in to get it in the first place?
  6. Harry Pines

    Contest Screenshot Contest Week 3

    wait what! I didn't even enter!, I was just showing off the sun I'll still take my prize ?
  7. Harry Pines

    Contest Screenshot Contest Week 2

    Ah Yes, How I have missed that sun
  8. Harry Pines

    Warship Castilla

    happy to help since they don't make it clear. jump into the editor in-game, go to compositions, click the downloaded tab and the "get compositions" then just search it and download from there!
  9. Harry Pines

    Warship Castilla

    thank you! now if only we had attachable rowboats!
  10. here are some big ones, 1. you can't animate objects on ships as reference points don't stay with them nor do they respect move command and instead move to the map position (not the position grid on the ship) 2. trying to move a block on a ship (using the planar move tool) when too close will instead select and move the block your mouse is over. The same happens on the rotate tool and makes it near impossible to fine tune larger compositions. 3...
  11. Harry Pines

    Warship Castilla

    Thank you for your kind words. I'd love to see a Napoleonic frigate from you!
  12. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    the time has come to share her with the world! link to dedicated community page:
  13. ------------------------------------------------------------------------ LINK TO ASSET https://workshop.ylands.com/asset/1150 --------------------------------------------------------------------------- While the name may be a work in progress the ship is ....... also a work in progress. My first foray into the community and workshop. Any and all advice/feedback is greatly appreciated. At this point, most changes are surface level or getting too difficult on the editor so its a better time than...
  14. Harry Pines

    ship stuff by zarwil

    loving these beautiful hulls!
  15. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    sadly despite getting cannon recoil working on the ground, there seems to be no way to implement it on ships at the moment. Instead, I went about finishing the interior. Note the special cannonball chest with the protruding machinery.
  16. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    code progress! the cannon rangefinder now works perfectly and the hassle of reloading has been replaced with a chest! now all you have to do is place your balls in the box and whenever a broadside is fired, a few moments later all the cannons will reload with however many you placed in there. the saloon has been converted into a proper kitchen and I'll have the remaining interior done soon, next up, cannon recoil!
  17. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    minor physical work today, cleaned the back a bit more. fleshed out the rear interior and fixed the stairs throughout the ship. benches looked nice but were glitchy to move up and down. Also decided to play around with the logic to develop two features. 1) have the all cannons fire sequentially as a broadside. The lack of global variables makes this a pain as I have to add each one to an array or do it individually each time. regardless that system is...
  18. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    Eye candy time! I cleaned up the rear so it's a fair bit sleeker, I've also begun decorating the hull of the ship, changed the paints and added gilding. Captains quarters are taking shape too but still a WIP. The biggest headache was redoing the rigging, it wasn't at the right angle to the ship and was rife with clipping. there was even another duplicate hiding in there! I've now moved it away from the hull and finally tidied and polished off the bottom of it...
  19. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    thank you! I must say however as soon as you publish your ships that title will certainly fall to you! I am still debating if I should strip out the nonessential interior in the published version as I fear it may be overdoing it. The trick to the cannon decks are down to two things, The height of each deck is actually one block less than the doors (some evil clipping used) thus i managed to shave off two blocks right off the bat. the second part I personally think is due...
  20. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    Still got a ways to go but performance has been improved with the dupe removal, such a pain to find them
  21. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    alright, lads, we are at the 90% completion mark. dupes have been removed and the interior is mostly set up!
  22. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    trying out some sort of forward armory as I am not sure what to do with all the space,
  23. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    Thank you for the kind words! Tedious doesn't even begin to describe, when you hit a certain block density, all of a sudden it's near impossible to move a selected block unless you do it from far away! for some reason, the game just selects and moves a different one. Regardless. with any luck ill have it polished and fleshed out by the end of the week!
  24. Harry Pines

    Daily Screenshot Thread

    A sailor enjoying dry land as his gaze returns to the sea.
  25. Harry Pines

    Detailed Sailing Ship 1+2, Electric Boogaloo

    testing paints, made for some good screenshots
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