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ocnoglittle

Ylands Star
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Everything posted by ocnoglittle

  1. ocnoglittle

    Build Bucket List

    Maybe they fixed it in the patch ?
  2. I didn't see it often. Maybe 3 times total. I haven't seen it again since I posted this. I will let you know if I see it again and/or find out anything more.
  3. ocnoglittle

    Naru's Corner #10 - Controlling a plane with custom inputs

    I know you were asking Naru, but I think I know the answer. He went over the Custom Controller game logic at the end of the second Q&A. Please ignore Mello giving him a hard time about it being complicated ? You can see a bit of the final game he made with it: The main difference is that Custom Controller can be used in multiplayer maps. You can only control one entity at a time with the Custom Controller. Also, there is a secondary input, which is the mouse input.
  4. ocnoglittle

    Build Bucket List

    Actually... besides growing plants, I couldn't find things that wouldn't harden... What did you notice, @bojo2736?
  5. ocnoglittle

    need help with blueprints and circles.

    This is Spyler's "Matchstick Method" for creating circles: You use Ctrl+D to duplicate the block. Then select the matchstick too (ctrl click) and then rotate around the matchstick. You can click V to do any angle and the video shows you how to do 5-degree increments. Instead of a matchstick, you can use any item including a game logic icon, but I recommend using something with the pivot point in the center. For converting a composition to a blueprint, I made a video: And Christal made a video: So you have lots of things to watch, if that is easier
  6. ocnoglittle

    Propeller suggestion

    I personally hope they make it much longer, at least twice as long (30 sec), but a few minutes would also be excellent. This would be fantastic! They are actually already planning this. You can hear about it in the 3rd Q&A with Aleš:
  7. Those are all very good suggestions! For your bug, what do you mean? Is the new map not loading? Or what is happening? Also, they usually want output logs to figure out what is going on. "How to restart whole Exploration? (Reinstalling do not help - what should I delete?)" For this, I think you want the last button in the menu (gear icon):
  8. ocnoglittle

    Transport Animals?

    For the record, I just thought of demo-hammering it so I could take all the parts with me, since the car itself couldn't travel to a new map. You brought up the idea of using a blueprint. ?
  9. ocnoglittle

    RESOLVED [YLD-29968] Missing roof block

    So I noticed this is in the list twice, instead of the block it is supposed to be: Did the asset get messed up? Hopefully it is an easy fix.
  10. ocnoglittle

    1.6.0.1: Patch - 19 April

    Did you mean 19 April? ? Thank you for all the bug fixes! We were hoping for a larger change (more than +6 seconds) to the propeller pack with this patch. Is it planned for later? If so, what is the plan?
  11. ocnoglittle

    3rd Q&A with Aleš

    From Yo_has: It would be nice if we could rename local maps while we are in them. How it works now is, you need to sail to a different local map before you can change the name.
  12. ocnoglittle

    Community Feedback

    How do you want to give feedback to the Devs for Ylands? Aleš really wants to know everyone's opinions and how many people want which new features, etc. I realize this is biased towards forum users, so I will ask a few other places too. Also if you have another suggestion, please put it as a comment. Also, I have no idea how some of these would work ?
  13. ocnoglittle

    Build Bucket List

    ?It worked on sticks for me. I haven't tried it on everything yet. I will look into the limitations and write them down somewhere, probably the wiki. Yes! 100% Spirit thought they fixed this... maybe it was just for the stone blocks vs other blocks. If it isn't fixed, we can bug them again. These would all be so amazing!
  14. ocnoglittle

    POSSIBLY Carpets

    I know the backs of some carpets are a single color. I didn't think of using them as wallpaper. Great idea! Hopefully they add more carpets!
  15. ocnoglittle

    FTC sign

    modern = spaceships? ?
  16. ocnoglittle

    FTC sign

    I wouldn't wait until 1.7. ? For some places in the Locusts, we had sets of fur gear in a couple of chests for visitors, so they didn't freeze to death. Maybe we could do that too if you choose polar. I think this should be sufficient.
  17. Sorry I didn't respond to this one earlier. I didn't have any ideas to help. Hopefully @Nikki Severin can help you with this one and:
  18. Besides the infested golems, the other animals/mutants are super easy. I recommend a zirconium sword and maybe making a little hill with some dirt to provide some cover, if you are having trouble. The infested golems are supposed to be one of the hardest animals in the game, so I hope they don't nerf them as well ?. As Spirit said, the Ylands team is already working on extending the propeller pack time. And you can blame Spirit (and players like him) for the nerf in the first place ? For the coal, is it literally too close in color, or is it the lack of light? In case you don't want to go searching for the info: For the Microsoft version, the output logs should be in C:\Users\ (the user name that installed Ylands) \AppData\Local\Packages\BohemiaInteractivea.s.Ylands_ezkh2j9f9meea\TempState For the Steam version, they are in: C:\Program Files (x86)\Steam\steamapps\common\Ylands\Ylands_Data Both output_log.txt and output_log_clean.txt should be sent. When you start the game, it overwrites the logs, so try to remember to copy them before you restart the game The output logs tell the devs what happened in your game, so hopefully with that info, they will be able to fix errors like no death pile.
  19. ocnoglittle

    [YLD-29887] My horse is gone

    This sounds super frustrating, Lady_whynot. I know certain islands with a lot of blocks made my animals disappear. But that isn't really a solution. Hopefully, the Ylands team is able to use your output logs to figure out a good fix!
  20. ocnoglittle

    FTC sign

    I agree with this 100%. Having more than 2 ships within the render-zone starts being laggy for most people. You can definitely have space for 4 ships, but I hope they don't actually put 4 at once. Maybe your port could lead to a trail/ simple road that leads to the NPC shops a bit farther away. About the polar biome, it is up to you. I don't know if clearcutting an area from a different biome will help or not ?
  21. ocnoglittle

    [YLD-29964] Clay pot on ships bug

    They also disappeared on my steamship (made with a blueprint captured on a legacy map, if that matters too). And they disappeared on a "large ship" in a player-made map, no blueprints involved. I only get this bug when things are planted in the pots.
  22. ocnoglittle

    RESOLVED [YLD-29968] Missing roof block

    You are totally right. Oops ?
  23. ocnoglittle

    [YLD-29964] Clay pot on ships bug

    oh. We thought this was already in the system. https://ylands.fandom.com/wiki/Flower_Pot These are the ones disappearing. We sent lots of reports about it already...
  24. ocnoglittle

    Dev Diary #172 Bigger ylands

    For the record, I hope everyone disagrees with me and thinks their computers can handle it.
  25. ocnoglittle

    Dev Diary #172 Bigger ylands

    But having bigger maps isn't needed for bigger islands. Just have less sea... and maybe only 1 big island on the map instead of 4 ? My computer is fine btw, but we can't demand everyone get a RAM upgrade like Spirit did.
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