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Posts posted by ocnoglittle
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I reported the lack of Random Encounters (including the ruins) here:
They are working on a solution for it.
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Yes, we were not laughing about the typo itself. It should be corrected.
"I before E except after C" is a childhood rhyme for how to spell in English (therefore has nothing to do with your typo), and was a joke bobo made.
@Nikki Severin should this thread be moved to Localization ( https://ylands.com/community/forum/27-localization/) ?
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From Spyler: Can there be a karma system to help players deal with griefers and aggressive players?
Something like a player level is needed so that a player who has been playing for hours does not have to worry about a new player who is annoying. And to be able to defend yourself from advanced players, instead of avoiding the fight between players, give options to make it enjoyable to fight. For example, the mod to repair the ship is to motivate ship battles, but you can flee without losing your ship.
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Just in case you thought it was fixed with the patch, I am still getting this issue.
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From the Reporting Guildlines: When you create a topic, please avoid using non-descriptive titles such as: "HELP!!!" "Problem!!!". Please use a clear title that includes your problem. ?
I would have said "Problem loading user data" or "Failed to retrieve user data"
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On 4/10/2021 at 2:51 PM, UnrulySaint said:Hey I've ran into the same issue as spiritchaser28 I created a legacy exploration map go to multiplayer settings and there's no coop mode there available so I can't make any blueprints from the editor because I must be a Mayor to do so any help would be appreciated
They fixed it in the patch
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Spirit, you are supposed to make a bug title that is descriptive ?
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From Nico: There are shipwrecks that look really similar to Viking ships. Would it be possible to add an actual Viking ship, not only a Viking shipwreck?
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From Nico: Can we make Howl's Moving Castle in Ylands? (In reference to the boats getting stuck together due to server issues, but in general as well)
[We might not include this, since it was mostly a joke...]
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From empeorgame3(2): Can the players and creators have hooks for connecting chassis, ships, or boats, etc. together? We have had some success with doors or free-placed items holding things in place, but it would be amazing to have an official item that functions a bit better.
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Wait, what are you waiting for?
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Very cool! Now I need to make one with goats. And Mello should make one with pigs lol
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I think we asked about capes and they were worried it would look bad (not move properly) ?
But maybe if you get enough upvotes, they will change their minds lol
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oh... well you have heard Ales talk about how they want to improve the AI but it takes time.
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Didn't she start on April 1st? <.< >.>
But yes, thank you for prioritizing the bugs we find (although this one is super low priority because even I can't consistently reproduce it).
Can we add tags saying low priority/high priority? Or would everyone say their bug should be high priority? ?
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From ComR: Can we have a button to make Exploration only single-player? Maybe a button to delete the multiplayer map and replace it with a single-player map?
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I think he can see the difference but doesn't want to go to the multiplayer maps. He would rather have 20 SP maps. We can mention it to Ales.
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@spiritchaser28 he wants to replace all of the maps (including the multiplayer ones) with single-player maps. I think if you delete a multiplayer one, you get a blank multiplayer one, no?
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@Nikki Severin, I think it is most of the time, not just one time where logs would be helpful.
Edit: Ignore the rest of this. I was wrong.
It is more an issue of the mob health being too low and their damage to the player being too low as well. This might be something we should vote on to get the overall player opinions before any changes are made, since others think the infested golems are too difficult. -
Maybe they fixed it in the patch ?
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I didn't see it often. Maybe 3 times total. I haven't seen it again since I posted this. I will let you know if I see it again and/or find out anything more.
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I know you were asking Naru, but I think I know the answer. He went over the Custom Controller game logic at the end of the second Q&A. Please ignore Mello giving him a hard time about it being complicated ?
You can see a bit of the final game he made with it:
The main difference is that Custom Controller can be used in multiplayer maps. You can only control one entity at a time with the Custom Controller. Also, there is a secondary input, which is the mouse input.
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Actually... besides growing plants, I couldn't find things that wouldn't harden... What did you notice, @bojo2736?
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This is Spyler's "Matchstick Method" for creating circles:
You use Ctrl+D to duplicate the block. Then select the matchstick too (ctrl click) and then rotate around the matchstick.
You can click V to do any angle and the video shows you how to do 5-degree increments.
Instead of a matchstick, you can use any item including a game logic icon, but I recommend using something with the pivot point in the center.
For converting a composition to a blueprint, I made a video:
And Christal made a video:
So you have lots of things to watch, if that is easier
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3rd Q&A with Aleš
in General Discussion
Posted
@Nikki Severin Can you confirm the Q&A will happen tonight? Also can you remind people on Twitter/Facebook/Reddit/Discord? I need to get some sleep soon.