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RedEagle_P1.

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Everything posted by RedEagle_P1.

  1. RedEagle_P1.

    RESOLVED Multiplayer issues

    @bb cakes_P1 this is what we had right?
  2. RedEagle_P1.

    Snowman Creation Contest!

    Some new submissions coming in! Thanks!
  3. RedEagle_P1.

    Broken power barrier

    Broken power barrier shows pristine as its condition. That is a bit confusing
  4. RedEagle_P1.

    Snowman Creation Contest!

    Love seeing all the works coming in now! Don't forget to upload your .ycomp file here: http://www.p1gaming.net/forum/index.php?threads/snowman-building-contest-p1-building-competition.53063/#post-370403
  5. RedEagle_P1.

    Better restarts needed

    We spend a lot of our time and effort putting things back the way they were between rounds. It would be awesome if the restart game logic could fix this without dropping people out of the server. "Restart progress" would be a good alternative.
  6. RedEagle_P1.

    Better restarts needed

    Problem is it drops everyone from the server and then restarts. However, it often fails to bring people back into the server. Or am I thinking about the wrong logic here?
  7. RedEagle_P1.

    Snowman Creation Contest!

    Don't forget to upload it here http://www.p1gaming.net/forum/index.php?threads/snowman-building-contest-p1-building-competition.53063/#post-370403
  8. RedEagle_P1.

    Snowman Creation Contest!

    Yay Remember you can submit as many snowmen as you like!
  9. RedEagle_P1.

    Snowman Creation Contest!

    Are you gonna join us in the contest?
  10. RedEagle_P1.

    Snowman Creation Contest!

    He is cute
  11. RedEagle_P1.

    Snowman Creation Contest!

    Reply with "I am in"
  12. RedEagle_P1.

    Dev Diary #62

    Thanks for all the replies Look forward to seeing all you have planned! Glad to see we are on the same page. Gold rush was not super fun but it was very stable. Hardly found any bugs. It really showed that with enough time and effort it can be done.
  13. RedEagle_P1.

    P1 PVE Survival Party

    Just want to say, this looks really cool
  14. RedEagle_P1.

    Ylandium Refining Company & Bank

    Fantastic attention to detail!
  15. RedEagle_P1.

    Daily Screenshot Thread

    TGL city, stephen 92.
  16. RedEagle_P1.

    Daily Screenshot Thread

    Wowzers.
  17. RedEagle_P1.

    Adding Pics to Objects / Materials

    I've seen imported pictures be a huge problem with NSFW content in servers especially by greifers.
  18. RedEagle_P1.

    What's your experience with P1 so far?

    I am getting people over who love game development and stuff to join us in using the editor
  19. RedEagle_P1.

    Comunidad Hispanohablante de Ylands

    Si quieres jugar a Ylands con jugadores que hablan español, haz click aquí: https://discord.gg/by3q4Fv
  20. RedEagle_P1.

    Dev Diary #61

    Hmm good dev diary It seems to me you are working on the stuff players ask most about! When talking with people I feel their biggest gripes are: 1) A lack of players in mutliplayer 2) Multiplayer lag and resets 3) Small servers (8 max) Most people I talk to think the single player game is good. I think its great. I have a feeling once servers are fixed the desire for players to run off will reduce but players will still run off for lack of players right now (oh the irony). I will do my best to catch these newbies and make them feel part of a community so they dont run off. Please @Aleš Ulm, don't be angry with my frankness I think the emphasis on gold rush was a mistake. I love mini-games and I'm really playing this game to make and engage in City role-play games but most players are not like that at all. The kind of people ylands attracts from its marketing are people that are very relaxed and chill.These kind of people have no interest in minigames. When they see the excessive emphasis on these kind of games, they misunderstand what multiplayer is about and it causes some percentage of them to leave without giving it a second chance. This game has not yet attracted the younger audience which will be engaged by the PVP style game. I was hoping that P1 could replace the official servers and provide an even better experience for new users seeking to play explore, however, people seem to want to join trusted official servers first. I suggest that we create an interesting system to get players to stick. This is just my random idea: Remove the HUGE number of options for new users joining servers -- too many options and people feel overwhelmed Have only 3-4 official servers where people start, one in each region (hide the rest under "see more"). Start people on different islands to reduce chaos Actually tell new users to seek out private servers that are a bit more well-moderated in loadings screens as a tip: “Want a better new-user experience? Try well-moderated player servers” After they have their initial time on an official server list for them the most active, long-running player servers at the top of the suggested list (remove locked servers from that list). Only show people mini-game banners and such-like after they have played for 20 hours. Allow players to advertise servers in the mini-game banner slot to new users for in-game coyns. In MP Lobby, list servers based on user-votes (weighted with more favor to people who have hours played so spam accounts can mess with it).
  21. RedEagle_P1.

    What's your experience with P1 so far?

    Can't wait to see what you guys cook up with these weekly parties
  22. RedEagle_P1.

    Chat issues

    I wish chat text stayed twice as along as was twice as easy to see. Also make the text larger. This helps when people are speaking to each other who dont know the same language well.
  23. RedEagle_P1.

    What's your experience with P1 so far?

    And then with little encouragement you became one of the best builders in P1! LOVE your work
  24. RedEagle_P1.

    What's your experience with P1 so far?

    Awww that is what I always wanted it to be
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