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About ComR

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  1. Hi, I see no problem, I proposed it months ago just because I hoped you will use it and make the game better. I'd love to propose you whole game problems/game ideas/algorithms/graphics (for free), just to help you make game better. You don't have to ignore me - I never wanted anything - I've sent you many ideas and I can send you whole game algorithms to make Ylands great. As I mentioned it long time ago I can offer you ideas for free long time ago. All I can offer you do not need redoing anything in the game and I do not ask for any payment. If you find my ideas worth anything later - I'd be happy to talk about it, for now I offer you my work and ideas for free - because I like Ylands. I just don't want to write into empty night. I wrote it so many times (for 3 years or so), so I'm a bit annoyed. No one never responded to me, so, I feel stupid. You are clearly not interested, thought you used my ideas. I offer you my help. Including graphics - game luck graphics tools. I'm sure people from P1 would like to help you make this game fully open world and sandbox. I'm sure you were talking to everyone many times. Are you blocked from making certain games? You were so close to make open world, sand box - and multiplayer at the same time. Why you stopped everything??? All The Best, Bartosz
  2. Hi, 1) From a distance horses are walking like bears - on back legs. 2) Trees and shrubs from new eastern biom do not show their names. 3) Rise when "picked up" cannot be "broken into seeds", it can only be "destroyed". Butt if you select: "can be used in" you can choose "break into seeds". 4) Most small trees and shrubs give only 1 seed; this is especially annoying in Desert biom - "savanna long grass", gives only one seed - please, change it. Savanna grass is very pretty and looks good if you want to make your place nicer! Also savanna shrubs give only one seed. 5) Small trees, like banana tree usually give 1 log or log and broken wood. Please, add at least 2 sticks to even small trees. 5b) Also, please, make it possible to cut logs into let's say 5 sticks, with axe. It's much easier to make logs than sticks! 2 logs for 10 arrows it's a good price, I think. Sticks are really needed for bolts, arrows, fences, food, fire and just for models. Fire wood can be made from logs, why not allow sticks to be made the same way. 6) Please, add to Exploration two important options; "big or small stomach" (last time our heroes eat more than ever before, it's annoying for me just let us set how much our hero have to eat every day.) 6b) Please, let us choose how many mushrooms are growing every night (a few, normal, plenty) - It would be very helpful, especially because we cannot produce mushrooms - I hope it will be possible later? 7) Please, allow Oysters, Starfish and Sea Urchins to regrow over time - like eggs and mushrooms. 8 Oyster shells are useless for now - make them breakable into pigment. Later all seashells would be burned to make simple cement... You already have set of bricks, just make these different colour, different texture maybe. Burned, crushed seashells plus sand => cement or concrete. 9) Please, allow placing seeds as we can place bricks - one after another, with one click! 10) Please, make cave plants leaving seeds! I need more types of plants, but I don't want to "cheat" and use editor every time. 11) Please, make at least half of cave mushrooms edible! Also, some mushrooms could be poisoned and could be used in lethal baits for muted animals and enemies. Above all: Please - do not allow "pick up empty nest" with one mouse click! I'm loosing so many eggs, because by mistake I clicked twice! Please, if you want hay from nest, use any tool on it, as you do with piles of hay. There is no undo and I guess adding nest from editor will not make that nest working? All The Best, ComR
  3. Hello There, I'd like to shortly list minor and major problems with the Explore game. I'm playing for 1000 hours now, onoly singleplayer, only explore game. I justy don't like other modes: Major Problems: -Please, implement "pause" in singleplayer game (I'm constantly dying of starvation of killed by animals everytime I have to make tea or answer the phone - it's annoying). I understand it's a problem in multiplayer, but it's not a problem in singleplayer. -Special Hammer doesn't work anymore (maybe it works inside the barrier, but it was very useful to deconstruct found buildings and precisely remove annoying ground. Please, make "deconstruction hammer" working as before. As I play solo games only, I do not need barrier, but I have many structures on many islands, so it would be very nice to have it back. -During digging again fragments of dirt fly in the air... Before I could destroy it with any weapon or hammer - now it's impossible. Please, allow pickaxe or spade or hammer to select dirt above character also to be selected (If I look up, for example). -Chisel and knife cannot be put in Tool Box. Rest work ok (saw and hammer), except firestarters - they do not work if in the Tool Box. -"Vincinity" doesnt work if there is something under a plant or grave stone! if you die close to your structure, chests or beds many items just dissappear inside models or below these and I had to destroy everything to find my stuff... This happens very often - usually grave stone make many problems lying above objects and "vincinity" "cannot see" most of the items. Also "vincinity" has problems with objects below our character or above". -Traders have too small inventory and in most cases I cannot sell anything to them unless I buy as many things as I can from them - so, it's making trade almost useless. -I'm not sure if it was corrected in last patch, but after first trade about half transactions are "unsuccessful" (I tried many thing, thinking it can be price problem or amount - but nothing helped) - and I'm loosing items I wanted to sell and MPC looses items I wanted to buy. -sound of rebuilding fires (adding wood) is much, much too loud. Minor (but important, please, correct it - it's easy to "repair"): -Shrubs and Tall Grass leaves only one seed. This is problem, because long grass and shrubs are very nice models and could be nice addition to buildings esthetics. Please, make 3 seeds of each - as the rest. -Many new trees do not allow to gather resin. -Many new trees and most of the shrubs do not show "name" of the plant as all older do. -Animals and enemies are too fast, especially golems - but biggest problem is - golems and bears can jump and bit you, even if you are far away and in the air (jumping into water for example). Normally bear or any other animal cannot reach me if I'm 2-3 meters away, but if they jump - they can easily kill me from a distance. -Some mutant animals are glowing, but many don't - Mutant Hienas do not glow at all. Propositions: -When you click twice by mistake or or empty nest - nest is demolished instantly leaving only useless dry grass. Please, make nests as corns, sisal etc: one click to take fethers and eggs and if you want to destroy it - use axe, hammer or any weapon. That would make sens. Eggs are very important in the game... -Please, make sticks respawn from time to time when close to trees. Also, shrubs, withered trees and bushes, berry bushes should leave at last 3 sticks by default. Later in the game lack of sticks is a problem. -Please consider mushrooms regrowing in vincinity of certain trees, so we could farm these a bit more. It would be nice if we could make "mushroom seeds" from 1 mushroom + lets say; 3 hay and maybe dirt or clay (water if it will be implemented in game later)? -If respawning of oysters and starfish is too hard to do, please consider adding fish traps (made of sticks and rope) and oyster traps/farms (made of ropes and something) to the game. -You can make fishing much more interesting by adding some more different fish to catch and from time to time old boot, chain, rags or more useful things like golden key, pistol etc... -Please, consider respawing of starfish, oysters and the spiky things.. ;) -Please, make default-starting island optional - with only 7-8 islands this one map makes big difference. -New building method allows to move block up and down (let say Y axis), but not X and Z axis anymore (or I'm doing something wrong). It's very hard to fit bloks accuratly. -Please... make running a bit faster at the start of the gsame it's ok, but when you start to build something it's game-breaking. The same problem is with swimming and breath - it would be nice to have 50% more oxygen... -Please, add again glowing mushrooms to some caves. And small rant: -Please, add birds to the game - it make big difference adding so much live to the game and making game more immersive. -Please, make water flowing again and allow digging under water. It would be nice to be able to transport water in buckets and drop it as you can do it with soil... -Monsters spawning from nowhere are annoying... If I turn around usually I can see monster showing up. Maybe you could make X monsters at night leaving caves or emerging from water, but if I kill them all I shouldn't meet more of these... BTW... Sometimes horses in a distance are walking on two front legs. ;) With Kind Regard, Komar
  4. Hi, And here we are... three years after I was fan of your game from the start, even before you were born - Bohemia Interactive was enought for me. The day I saw Ylands for the first time, Made my day.. days, months, years?? Simple mechanics, simple story, simple graphics - everything to make game bigger, to make game epic - Whole World or Whole Worlds even! It was dark and soooo deep: like Crusoe story from stone age to magic realm of unknown? Open World Game with survival elements, from stone age to... Crusoe (back then nothing was known) later to sci-fi world of electricity and sci-fi - underwater world, and above all underground world: Ghostst, magic and skeletons of dinosaurs... Ok, let's, skip it. Ylands from months to month was smaller and smaller, content was cut of every month (in short): -1st story (I was able to see) was very enjoyable Crusoe story and Treasure Island in one, with ghosts story planned in the future? You could hunt animals (but you didn't have to) and collect meat, bones and leather. You could collect bones, skins and... dinosaur bones... So, I hoped It will be pivited part of the story. And... I hoped you didn't have to kill any animal - and yes, it was optional. I do not want any refunds. I offered you few times my work for free - from graphics to algorithms. I'm sure you have better artists and coders, so... why you ... I don't care... You know, 3 years later I see latest compilation... For F...CK SAKE! You are selling Ylands in 2020 still with 6-8 small Islands as a separate game addition; ... Damn, I'm sorry, but I feel cheated and not only me... Or maybe I'm just an idiot? I deleted most of the letter - after all it's my poor understanding of your work. Yes, I believe you can do everything. I mean it. Tell me, why you left us just like that? 3 years from your work published and... you not only did nothing more - you removed all Birds (except oysters) , and later Sharks... You killed the franchise. Before it was born. Pity... Pity, I offered you whole modding system (based of simplifying existing game)... All The Best... Eh, All The Best, Bartosz, All The Best, Bartosz
  5. Hi, Sun and Moon are back, night looks wonderful! Now I can do something useful at night. Also, new biom is really very pretty and tea is what I needed! Maybe tea would make us faster in crafting for a change? It would be nice. At last katana is back!! I'm playing adventure mode, as always I'd like to help you finding few bugs: There are still big problems with trading: -NPCs in many cases never show up. -When they show up, after one trade they leave and never return. There is no usual sign "I will be back..." also. -NPCs still start menu with bundles opened first. -After first succesful deal, next deal is always broken: choosing 4 first items for sale is ok, but 5th always "freak out" and you cannot change amount and eventually NPC doesn't respond to another try. -Fighting combos need a bit of fixing in my opinion. Many times, when fighting I'm accidentally destroying half of dropped items, because combos do not stop, just chop again and again. Maybe you could somehow set dropped items, like hide, pelts and meet to be indestructible during the fight? Or set some king of cooldown timer, so items can be destroyed after few seconds after being spawned? Right now in many cases I tend to kill aggressive animal and destroy hide and meet. Thank You and All The Best, ComR
  6. Hi, What are you doing? I can understand that you need more time to get rid of bugs and luck of content, but selling the game as it is now it's unfair, don't you think? It's not a big deal for me, I really like Ylands and I'm here almost from the start, but imagine new players, who buy "officially 1.1 version" and... there is no birds anymore, there is no sharks or fish of any kind, water is not working anymore, trading with npcs is broken again and fighting strange creatures also doesn't seem right. Not only that - whole world seems to be smaller than ever and from 5-7 islands we've got, one is "starting island" - empty, always the same and really not needed. I'm talking about solo, adventure mode of the game, of course. Why not to state clearly that solo mode game is in alfa, if you are going to do something with it at all? New people will try or see this on YT and abandon the game for good. Why you do this? You are adding new content again and again, but mostly only, let's face it, skins. Last time you added some very nice new recipes, few animals and plants, but content isn't so important if game itself doesn't work... I understand that you are listen to multiplayer community mostly, it's ok, but it would be good for all of us if you could fix most important issues first? I hope that at least you will say that you are working at water, birds, fish and bigger worlds... and that you haven't abandoned modding and "model making for all" ideas? I'm sorry, but I'm just sad. It's very frustrating when I see that in fact people gave up and only people from multiplayer community still patiently playing bricks and wish for water. I'd love to write for once something great about Ylands, but you seem to be not interested in returning content or fix engine flaws. All The Best, ComR
  7. Hello, I hoped to see my sun back... Well... after last update only one thing was changed - graphics from low poly to very bad poly (in my opinion). Game looks very bad, but... one thing is back - crashes to desktop. I have enough. I was with you for very long time - you never listened to solo-players, but most irritating bugs were removed. Now it's "new, great upgrade", "one before 1.0!". And game crashes after 3-5 minutes. Details? I'm sorry, I was sending those for maaaaany months... - never responded. I wish you all the best. Game is different, in my humble opinion - ugly. Unplayable, because again I cannot play the game at all. You want to make it 1.0 and sell it? Think again... It's not adventure, survival game anymore. It's not low poly world anymore. Comparing to other games.... you lost something? Why? It was great game... Do not release game at this state - you will be ruined. Many people stilll plays games alone. I guess most of the people. Where is adventure game? There is no NPC's at all.. I wish you luck. I cannot see what will you do next, because my system is again too bad for low poly game... I can play GTAV or Conan Exiles, but not Ylands. Pity, ComR
  8. Hello, I've built ship - fighting with disappearing parts constantly and when I assembled it - it worked. Then I decided to add some things... And most of my ship go "puff!". As above... I'm sorry, I'm angry. Have a Nice Day, ComR
  9. Hi, I know how to do it, I did it. I checked also all other options and settings - there is no sun and moon... It seems they are "too far" to be seen. I have very old GC: Radeon 6870 1G. And I'm playing only single player, explore mode. Regards, ComR
  10. Hello, Glowing mushrooms were very nice addition to the game (especially as way points at night and underground). Is this another removed content?? Regards, ComR
  11. Yeah, and less stupid tanned people in bikini..
  12. Yup. I guess something was changed in field of view - distance of view and by mistake skies, sun and moon are too far to see for my old system... Well, sun, moon and skies should't be too far to see...
  13. Sound scatters randomly from time to time... I don't know how, because it seems very random. Regards,
  14. Thank you, I already joined you few weeks ago, maybe I will pay you a visit one day. Have a Nice Day, Bartosz