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XTwistedD

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Everything posted by XTwistedD

  1. since update 0.7 we cant take over logics from editor mode to the single player explore files.. this really sucks! since I want to use logics in my server and have more than 8 ylands in the server (creating a terrain in ylands only give the ability to generate 5 ylands..) so I have to use an single player explore file to play on the server with multiple people. but than again I cant use logics in the editor mode before the update you could save a logic as a composition and load it in the explore file and it would work. I need really need those logics for in the server! I want to build teleport to each yland so I can help people who are stuck or don't have resources anymore. so please either bring back those logics or make a command for admins so that we can teleport to people ( e.g: /tp ''yourusername'' ''targetplayer'' )
  2. XTwistedD

    Reveal whole map

    when are you doing this? its more than half a year ago you told this??
  3. so i got the files and setup to make my own dedicated server and for what i can see i did everything like it should, whenever i start the server using line:start "" "D:\yds\Ylands\YlandsDs.exe" -logfile "%CD%\log.txt" -nographics -batchmode i get this error in the monitor screen: Failed to establish connection with the server instance So i know it creates the log files and thats where i could see what things go wrong so i upload those with this topic. does any of you had this before? and can you see what i did wrong? log.txt log_clean.txt
  4. Every time friends and I start playing in a multiplayer europe server, the next day we log in everything is gone? Why is this? why are the servers constantly reset? in this way you cant make progress?
  5. i got it to work. apparantley i missplaced a coma or something somewhere. also i had 3 ylandsDS.exe running in my TaskManager i got a lot of help from the P1 guys. his name in this forum is RedEagle, give him some love <3
  6. Initialize engine version: 5.6.3p2 (b3d7a6428558) Forcing GfxDevice: Null NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\LitJson.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\System.Windows.Forms.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\System.Windows.Forms.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\udpkit_wp8.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\udpkit_wp8.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Unity.IO.Compression.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\Unity.IO.Compression.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Mono.Nat.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\Mono.Nat.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\HeadlessServerMonitorShared.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\HeadlessServerMonitorShared.dll into Unity Child Domain Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless) Loading D:\yds\Ylands\YlandsDs_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain - Completed reload, in 2.171 seconds Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\System.dll (this message is harmless) WARNING: Shader Unsupported: 'Ylands/Terrain' - All passes removed UnloadTime: 0.909821 ms Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Accessibility.dll (this message is harmless) Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Mono.WebBrowser.dll (this message is harmless) Platform assembly: D:\yds\Ylands\YlandsDs_Data\Managed\Mono.Posix.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 6002 unused Assets to reduce memory usage. Loaded Objects now: 3712. Total: 15.024667 ms (FindLiveObjects: 0.445595 ms CreateObjectMapping: 0.725633 ms MarkObjects: 12.778058 ms DeleteObjects: 1.074478 ms) Setting up 2 worker threads for Enlighten. Thread -> id: 224 -> priority: 1 Thread -> id: 3440 -> priority: 1
  7. XTwistedD

    European server's resets everyday? Why?

    yeah i was in your server, but i experienced a lot lag
  8. XTwistedD

    European server's resets everyday? Why?

    [OFFICIAL] explore EU 5, 9 and 29
  9. Hmm strange i can open them on my mobile? later this day i will put them in a reply. Anyhow as far as i can see i did the right thing. I will upload my DsConfig.json and Ylands.ini file also later so that maybe someone sees whats wrong
  10. So what i noticed is that when i am playing with a friend, i cant edit in his protective barrier. Normally this is a good thing, but we WANT to be able to edit and place in each other barriers. This because we just want to work together en build a nice base. Would'nt it be helpful to make a system so you can add players as friends or as Tribal/Clan mates so that you can work together inside one barrier? that way you can make multiple bases on more islands also. Or simply a system where you can chose who may edit and who cant edit.
  11. Thanks. for now its not a MAJOR probleme. i mean i can give him the resources to build, and he can still build. I still have acces to all his chests and stuff, and with a key that he gave me i can enter the doors and stuff. But it would be easier to have a Tribal/Clan system Hope the dev's see this
  12. XTwistedD

    Dedicated Server FAQ

    He i would like tot test de dedicated server can you send my the software?
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