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StoutCrusher

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About StoutCrusher

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  1. Dev Diary #54

    @Aleš Ulm just watched you at #4CPrague Conference. I am really looking forward to the years to come. Loved that you spoke about tough subjects like the Lows of Ylands, and informed us on how the gaming side works, as well as your learning of how to handle and fix things. #Respect #Pickleman I am posting the link to the video for those that may want to watch it, it's not my YouTube channel. If you are allowed to re-post this video to the Ylands YouTube Channel, I think it would be nice for everyone to see. Thanks, and take care. * I posted this originally to Dev Diary #53, so I moved it here.
  2. Dev Diary #53

    @Aleš Ulm just watched you at #4CPrague Conference. I am really looking forward to the years to come. Loved that you spoke about tough subjects like the Lows of Ylands, and informed us on how the gaming side works, as well as your learning of how to handle and fix things. #Respect #Pickleman I am posting the link to the video for those that may want to watch it, it's not my YouTube channel. If you are allowed to re-post this video to the Ylands YouTube Channel, I think it would be nice for everyone to see. Thanks, ans take care.
  3. Dev Diary #53

    Ah, that sounds intense. #Pyro Lol
  4. Dev Diary #54

    @amoreno1able that is an AMAZING ship you have there! @Aleš Ulm thank you for this information. I look forward to the progression of Ylands.
  5. Dev Diary #53

    I'm curious what you meant here too...do you pyrotechnics or fireworks?
  6. time wasting

    @Ane Actually there are 2 bugs that I discovered in this video Chief posted. 1 @12:58 - Bug - Animation of Running. 2 @13:52 - Bug - Ladder not usable on the Gold Rush Game.
  7. UNDER REVIEW [YLD-13475] Flying Critters

    I've noticed this as well.
  8. Testing Gold Rush with 16 People

    I will be there, but which Lobby? Might be kinda hard to find out where everyone is if they show up a little early and begin jumping into various Lobbies.
  9. Let's play Gold Rush!

    I plan on doing so on Saturday morning for me. I'm in CST and available anytime that day.
  10. 0.11: Peak Performance (19/11/2018)

    1. Combat is looking Awesome!, and heading in the right direction. 2. FPS rates are WAY better, even in our Multiplayer Server. I can run around on my Ship now without falling off, extra Kudos for that! 3. Building 2.0 is great, could be better with 1st Person. * Having said that, 1st Person, I feel, is a necessity. Please, add it back ASAP. 4. The Localized Inventory area is a great idea, however it needs to be a bigger area and have a 'Take All' feature. Logs falling into the ground are a problem, please fix this ASAP. 5. Demolishing Hammer doesn't seem to work right in my PB area, as it breaks the items (ie. hitting a Kiln takes multiple hits, and will only return 3 Clay). 6. Official Multiplayer Explore Servers need to make a hasty return PLEASE!!! 7. Awesome job with the Gold Rush game, and being able to handle 16 players at 1 time! AMAZING!!! 8. The updated Compass showing Ylands is handy when sailing at night, or finding that 1 remaining aloof Yland. 9. Avatar faces and new Pets look great! That's all I have for now. Thank you Devs for all the hard work!
  11. Dev Diary #52

    I'd like to see this return as well, it was really helpful. I can't wait to see what all you have added, and check out the 2 new Pets. Bug Fixes of upwards new 1500 sounds AWESOME! Thank you Devs for the hard work. I do hope that 1st Person makes a quick return though.
  12. Sneak Peek #59

    Maybe we both have a memory leak then.
  13. Sneak Peek #60

    @RedEagle_P1. I was referring to the game save file size being smaller.
  14. Sneak Peek #60

    The file size has me excited. Can we say Town Builds! As for the 1st Person, I use it a lot. @Aleš Ulm says 3rd Person is improved and 1st Person will be back when they fix it. So, I have a wait and see attitude on this before making the claim of the game being broken. I have noticed crashes and frame drops when toggling between 1st and 3rd Person, maybe that's why the fix. Trying to grab the log next to a tree without grabbing more bark will be a challenge. Not to mention using the Hammer to remove something without hitting an unwanted item. The localized inventory does sound interesting, but how does it work? For that, I have no idea until I try it for myself.
  15. Sneak Peek #59

    Watching my Server start at just under 4MB, then jump to 20MB in 1 day of everyone exploring is something that I'd like to see improved. I'm afraid of what that would mean though. I understand that bigger ylands is what Ylands is moving towards and something about linking Worlds, or something of that sort. Even the thought of an Epic Monster in a World. Sounds like a HUGE undertaking to try to get coding rewritten to use less RAM and try to keep the File size small. Man this game has SO much potential. I can't wait to see what it becomes! P.S. is the Viking Ship model going to be a thing in the works to let us play with?
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