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Everything posted by TheSparkPlug
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Boolean was the correct term One gate which you didn’t want to mention was XOR - it’s a bit like the OR gate, except that only one input can be on - if both inputs are on the output will be off. This is useful for two-way switching... if each switch is fed into the XOR gate, and it’s output sent to a light then either switch can turn the light on/off.
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The man devised a game where he is alone and stranded on a desert island... you think he wants company?
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Well, I can’t speak for everyone but... the mere fact that you updated us, and gave some reasons for the delay, is very much appreciated.
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I think the way the splitter works changed with 0.6. It now seems to equally split it’s input - half to each active output, so: Windmill = 20, switch = 19, street lamp = 18, splitter = 17 At that point, if just one thing is connected it will get all 17. However, if 2 things are connected they each get 8.5 - not enough for the charging Station.
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Tom doesn’t even like Peter.
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I have to say that I think your “cloud save” solution is very clever. If you guys came up with the concept, then it’s genius! I appreciate that it’s probably too early for questions, but... I have a couple! Using your example above, Tom saves the game to the cloud, so that comes off his allowance. After Peter downloads, plays, and presumably re-uploads, is it still part of Tom’s allowance, or is it now Peters? Also, is there now two versions of the same world on the cloud. If so, how do they know which is the latest? Also, I think you need to give more thought to the idea of a free allowance. You can’t keep that up forever, and when the time comes for you to have to start charging everyone you will become “public enemy number one”. Assuming the process is a seemless/integral part of the game, then you should charge - at least a modest fee - from the outset! I don’t think anyone can classify that kind of service as a micro-transaction.
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RESOLVED No craftmans potion in MP?
TheSparkPlug replied to Sir_Duck's question in Bugs & Technical Issues
At the moment, it needs to be made from grain. -
RESOLVED [YLD-9301] memory leak and huge fps drops
TheSparkPlug replied to Forsaken_Pixel's question in Bugs & Technical Issues
It may be worth givin it a try without running Razor Cortex - my son had the same issues as you when he tried playing it with Nvidea Shadowplay running. -
If your mouse has a dpi button (usually near the scroll wheel) I find using that the best way.
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RESOLVED [YLD-9301] memory leak and huge fps drops
TheSparkPlug replied to Forsaken_Pixel's question in Bugs & Technical Issues
What is that “(3)” after “Ylands” - are you running 3 instances? -
... in which case, I am filling my cabin full of seagulls!
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What if you release tomorrow, and we all promise not to report any issues until Monday afternoon?
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Official Item Suggestion Thread
TheSparkPlug replied to Pharaun Mizzrym's question in Suggestions & Feedback
I completely agree. However, in my case, we are talking about half a stack of stones, flint and clay - just for when a recipe requires... oh, and maybe and some stone/marble chunks which I don’t like leaving as litter. I will happily risk all of those for the luxury of not having to clutter my inventory with them.- 21 replies
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Official Item Suggestion Thread
TheSparkPlug replied to Pharaun Mizzrym's question in Suggestions & Feedback
I never said it wasnt a bug... hence asking for them to be added to the whitelist !- 21 replies
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Official Item Suggestion Thread
TheSparkPlug replied to Pharaun Mizzrym's question in Suggestions & Feedback
When I am next playing I will see if I can get a screen shot of the contents of mine. you cannot drag from your inventory to the soil box. Place the items from your inventory into a chest... then from the chest into your soil box- 21 replies
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RESOLVED [YLD-8976] Trading with Craftsman Potions
TheSparkPlug replied to TheSparkPlug's question in Bugs & Technical Issues
Happy to do that, but it can’t be for a few days (work, kids, etc)... that said, it was happening on my “moving boat” world which you have, if that helps -
I'd like to hear other's single player experiences.
TheSparkPlug replied to Onedown's topic in General Discussion
Something that I noticed (when watching ApexReapear’s latest vid) that we have in common is that both if us seem to have free-placed the helm. Unfortunately I won’t get a chance to play or test this for a few days but could that be the culprit? I will remove the helm and place one normally as soon as I am back in the game, and see if that stops it happening. I will ask him to try that too.- 35 replies
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Official Item Suggestion Thread
TheSparkPlug replied to Pharaun Mizzrym's question in Suggestions & Feedback
“Official”? You can already keep stone, marble, etc in your soil container - they just don’t auto-insert. I would be happy for the soil container to expanded to include stone, marble and maybe even flint, clay.- 21 replies
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Isn’t there shackles holding the key on the chest carrying golem?
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floating objects and message in bottle
TheSparkPlug replied to Spyler.X's question in Suggestions & Feedback
He could pay 250 gold pebbles for the co-ordinates of the large ship he was thrown from. -
I'd like to hear other's single player experiences.
TheSparkPlug replied to Onedown's topic in General Discussion
I know you were concerned about the game throttling your machine, but it was (unofficially) confirmed that it was just that particular save game. Why not see how your PC handles a new world?- 35 replies
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I'd like to hear other's single player experiences.
TheSparkPlug replied to Onedown's topic in General Discussion
Please take a look at ApexReaper’s latest video on YouTube... it’s now happening to him, and all caught on camera He built a boat near a rock ledge. Bit by bit the boat moved towards the ledge. It ended up touching the ledge, and then stuck on top of it. His anchor was down the whole time (and he didn’t even have sails/engines at the time).- 35 replies
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I'd like to hear other's single player experiences.
TheSparkPlug replied to Onedown's topic in General Discussion
It’s the large white ship in the save game I posted above. The other ship and boat do not have the same issue.- 35 replies
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I'd like to hear other's single player experiences.
TheSparkPlug replied to Onedown's topic in General Discussion
Yep. if I place my ship on the north side of a dock (doesn’t matter which way it is facing) then each time it loads in it will be a little bit more further away from the dock. It seems to move about one blocks worth each time. if I put it on the south side of a dock it will actually end up on the dock! the “loading in” can be either starting the game or even mid-game - say, by going to the other side of the island and back again.- 35 replies
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I'd like to hear other's single player experiences.
TheSparkPlug replied to Onedown's topic in General Discussion
Ane I know this might have got buried in the thread, but I am curious as to whether you have any suggestions regarding this?- 35 replies