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Everything posted by TheSparkPlug
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0.10 Editor Tutorial: How to get a player's name and use it in a dialogue
TheSparkPlug replied to Indomitus's topic in Community News
The mic audio seemed perfectly fine to me -
Light with Flint so snapshot =/
TheSparkPlug replied to Marco Oliveira's question in Suggestions & Feedback
I am with you... have the flint/bow drill take time, then add something like a piezo (made with ylandium?) lighter for instant lighting. I have never had an issue with the time taken to light stations - it's just a tiny fraction of the overall time taken to craft/cook stuff.- 9 replies
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Multiplayer issues will not make or break this game. BI provide those servers to test, and they should not be expected to maintain them. In fact, from the sounds of it, they would be better off just taking them all down and making it easier for people to set up the own dedicated servers. It's the performance and instability - be it in mulptiplayer or single player - that drives people away. Another factor may be the constant removal of items/features from the game. Classic examples would be: the blocks that disappeared because the 'didn't fit into a category'; devaluing gold ore; making the crafting potion 5 times more expensive while 20 times less effective; and - last but not least - the threat to remove the ability to edit explore worlds. For me, it was having my world of 500 hours replaced by a much earlier copy which did not exist on my machine... that and the Dev's reluctance to explain how that could happen... or why the logs were looking for games long since deleted from my machine! Sadly, it seems that while the game was originally designed to be fun, we were clearly having too much fun and that needed to be stopped
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You tried the unstuck command, right? That said, here's a thought that just occurred to me (so I have never tried it)... With the car onboard, point the ship towards shore and set it going. It will stop when the car hits the back of it. Now get in the car and drive it slowly towards the front of the ship.
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Create a new world. Have your character drop his PB. Go into the editor and select the PB then save it as a composition
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Probably not... given that they've already said they are going to remove the abilty to edit explore maps.
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Agreed. It's just a workaround in the absense of the ability to save palettes. i haven't tried it but presumably you could save the coloured block selection as a blueprint to bring that palette into a different world.
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With the paint gun, you can switch between 3 modes: paint, restore original colour, and store colour. 'Store colour' lets you set the paint colour by targeting something in world that is already the colour you want.
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I do it via the paintgun... i paint 16 1x1 stone blocks with each of my palette colours, then later use the 'store colour' function of the gun to get them back.
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I think the request is to be able to save/load whole palettes, not change individual colours in the palette.
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[SUGGESTION] Placementsystem [QoL]
TheSparkPlug replied to Raccoon-d673154438c9b428's question in Suggestions & Feedback
We already have it... Ctrl-WASD works like Q and Z but for the other two axis.- 3 replies
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- Suggestion
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[Feedback] 20 Hour Playtime
TheSparkPlug replied to Raccoon-d673154438c9b428's question in Suggestions & Feedback
"Endgame" is a common term meaning, amongst other things, that the player has the best armour in the game, the best tools and weapons, and access to all the types of resources that are available. it is not the same as "end of the game". -
The "Perfect Privacy" update: - ability to play in offline mode; - list of savegames maintained (only) locally; - world saves no longer being uploaded to BI servers without our knowledge or consent... wait... I'm early... that hasn't happened yet.
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Linking accounts is currently disabled. it's going to become unnecessary anyway, so don't worry about it
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@V-Alfred is just trying to break it to you gently... 0.10 is also 0.100000000000
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Roasted meat lasts 15 minutes... that's 4 per hour. So 200 of them would last just 200/4 = 50 hours. Your calculation works out the minutes but then divides by 4 - instead of 60 - to get the hours. Doing it your way: (200*15)/60 = 50
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I am okay with the default ones.
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I never use that... I just press 'Esc'.
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It's good to see a pro-active stance being taken. However, in light of a recent post, I am curious as to whether such a ban is just for the official servers or all servers, including those paid for and hosted by the person banned?
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I doubt that mobile devices featured in any part of it's design. Premium content however... @Miguel Preguisa makes a good point in #3. This applies to the top menu too - the most used features (inventory and crafting) should be nearer the centre to avoid excessive mouse travel.
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I know... my question was "why"
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I agree with most/all of these well made points. The only thing I would add is that I don't get why, in the invenotry screen, the decorations and blueprints tabs come before the two fundamental tabs of inventory and crafting.
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CANT REPRODUCE [YLD-10737] Single player game won't start
TheSparkPlug replied to roomie101's question in Bugs & Technical Issues
Have you tried loading it into the editor? i managed to recover from a similar issue by loading the world into editor, saving (without making any changes), then loading normally. -
The term "simple" was referring to the implementation, not the coding. It's simplicity comes from the minimal effect it would have on everyday gameplay whilst still thwarting it's use by griefers.