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Showing results for tags 'axe'.
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I've found that on an MP server that I am playing on that it now takes me two swings to get one hit on a tree and at least two, usually three pick up animation cycles to pick up logs, seed, etc. It usually takes two cycles to pick things like cotton or flax. That makes all of my harvesting take twice as long (if not longer). I'm still enjoying the game but my creative endeavors are screeching to a halt. output_log.txt
Hi Ylander Devs! The Hotbar Red indicator for a broken item can be broken! When repairing an axe the axe must be kept 'active' in the Hotbar or it will retain it's Red indicator as broken, although it IS actually Repaired. Please see images below: 01 Hotbar Red indicator for broken axe 02 Inventory confirms axe is broken 03 Cause bug by changing Hotbar item 04 Open inventory to Repair axe 05 Repair the axe while not holding it 06 The axe IS repaired 07 BUG the axe is shown broken Work around 08 Workaround - Place something else in Hotbar 09 Workaround - Place the axe back in Hotbar 10 Fixed - The Hotbar displays the axe as Repaired - Smashing! I came across this while playing a few days ago, added it to my list of things for feedback and have chopped a lot of trees to try and replicate the issue today, but it IS repeatable now I know what caused it, (changing to an empty hand before doing the repair). I have not tested this for other items. I hope this is helpful!