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Found 3 results

  1. PercyCreeper

    How did you make the Biomes?

    Hi, I wanted to ask you how you Made the biomes for the Ylands, because I also want to make a little open world game with Unity, but dont know how to make biomes.
  2. Here's a list of tips to delve into the Ylands (all these my suggestions could also create a new game mode like "Adventure") Continents / or an option before generating the world more land: Instead of an archipelago of islands, the world of Ylands is composed of continents, Continents divided by the ocean, the world being made up of more land would be more interesting for players to build automobiles to move between points on the continent(even because even if you create the car, it is restricted to that island .. could even make a ship that could carry you but .. would not be practical). It would encourage the creation of ports in each continent that it can have varied and unique biomes. (if you can also create roads or even dirt roads, something that generates the world to remember a way to facilitate the transit of cars, something like the roads of the game "Kenshi" paths that refer to what was once a road). New beome: biome with volcanoes. Motivation for exploration: Create small goals to motivate the exploration and even the solo game as you search for islands that have ancient ruins with traps and unique rewards and even achievements on Steam. Give a very cliché example: we have 3 ruins; Jungle, Desert and Tundra. In order to be able to explore the ruin of the desert, you first need some artifact or item that manages to ruin the jungle, and the tundra an item of desert ruin ... and so on. Well, I hope I contributed something. Thank you =)
  3. Chris Young Noize G.

    WORLD IMMERSION DENSITY

    Hello dev team, i noticed something strange here and there in the game which kinda takes the immersion really out of the game, like caves are being super hard to find, sometimes relying on /freecamera just to find the entrance and when we find it it is in strange places or being camouflaged by colored ground, ( please add salvagable material rocks too it's kinda lame to dig the ground only to find resources, you could do this with some big rocks containing what you need ) even the biggest trees look small, ylands is actually the only sandbox survival game that makes me feel like i'm a giant walking around also the animals are too few, check out creativerse or cube world or similar games that have places that make you feel like you are a tiny ant, caves with huge entrances and dense forests where sunlight is scarce think about making your worlds more breathtaking, because as of now besides crafting after making a ship and taming a horse in explore mode it takes less than 1 hour to find and see all the islands thus making the game boring and repetitive even though it has so many items to be crafted and built, still most of my time is spent in the editor also make more animals tameable we need to have farms and more food products you can make from different stuff roasted veggies and roasted fruit is just an easy solution i would love to see different foods with different effects like the potions have, but also have normal food that does nothing just saves you from starvation or give you energy ( like stardew valley the more you work the more tired you become ) i think this game still has a long road ahead please take notes from other positive voted games on steam, see what people like. Do your best team!!!!!! Also please fix the horse getting stuck on fruits and other stuff on the ground, that also counts for the character as well !!!
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